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Game Info

Loom Cover Art

3.9 / 5

96 votes

Platform
TurboGrafx-CD
Player Perspective
Third person
Developer Companies
Lucasfilm Games
Publishers
Lucasfilm Games · U.S. Gold · LucasArts
Release date
1 January 1990
Languages
🇬🇧 🇺🇸 English

Summary

Loom turned the TurboGrafx-CD into a surprisingly polished showcase by marrying the PC’s 256‑color scenery with the console’s original 16‑color assets, all fitted into the CD’s limited palette. The game’s hallmark is its spell‑casting interface: you drag a four‑note “draft” onto objects, turning simple point‑and‑click actions into a mini‑concert of opening doors, lighting torches or undo‑ing mistakes. No typing, maps or inventory screens distract you—just elegant mouse‑driven controls that feel modern even by today’s standards. Critics lauded the high‑resolution 3D backdrops, the richly orchestrated score (featuring Tchaikovsky’s Swan Lake) and the dream‑like visual effects, earning special artistic awards and a 5‑star rating from Dragon. While the storyline itself is left out here, the game's reputation for “storytelling art” and its seamless CD‑audio presentation make the TurboGrafx‑CD port a hidden gem for adventure fans.

Storyline

Long after the Second Shadow, dragons ruled the twilight sky and stars shone brightly. Humanity formed Great Guilds—Blacksmiths, Shepherds, Clerics, and the secretive Weavers who learned to weave reality itself. The Weavers fled persecution to an island called Loom, home to the great loom that symbolizes their craft.

Lady Cygna Threadbare stole a gray thread from the loom and unintentionally birthed an infant. The Elders Atropos, Clothos, and Lachesis punished her with the Transcendence draft, turning her into a swan; the child was left to Dame Hetchel, who raised him as Bobbin. Ostracized, Bobbin is forbidden to learn weaving until his seventeenth birthday, though Hetchel secretly teaches him basics. On that birthday the Elders are transformed into swans, leaving Bobbin alone with a distaff.

Guided by Hetchel‑now a cygnet‑Bobbin travels to other guilds and confronts Bishop Mandible, who seeks the Weaver’s distaff to command undead. Mandible tears the universe’s fabric, releasing Chaos. Bobbin reclaims the distaff, repairs the pattern’s tears, and defeats Chaos on the great loom. He destroys the loom, casts Transcendence on himself, and, aided by his swan‑form mother and villagers, flies away carrying the ripple across the world. A feather remains, hinting that Hetchel might be saved.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Loom Screenshot 1
  • Loom Screenshot 2
  • Loom Screenshot 3
  • Loom Screenshot 4
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  • Loom Screenshot 7
  • Loom Screenshot 8

Alternative Titles

  • Loom (1990) Alternative