
Ys IV: The Dawn of Ys
1993 Role-Playing
Sapphire drops you into the cockpit of one of four women pilots serving the futuristic "Burning Rabbits" police unit, a squad tasked with hunting down time‑crimes across the galaxy. Each ship balances firepower, speed and maneuverability, and comes with three distinct weapons—a straight shot, a wide‑angle blast and a rear‑facing laser—plus power‑up pods that can absorb enemy fire and unleash devastating attacks. The game even lets you tweak the difficulty, grant yourself up to nine credits, and share the chaos with a friend in two‑player co‑op.
What really makes Sapphire stand out is its visual ambition. Using the PC Engine’s Arcade Card RAM expansion, the developers rendered sprites that look like 3D polygons, layered holographic effects, and fluid parallax scrolling that still feels fresh on an 8‑bit system. The soundtrack, crafted by T’s Music, layers synth‑driven melodies with punchy percussion, giving each stage a cinematic feel.
Originally released on a limited run of the Arcade CD‑ROM² format, the title became a collector’s holy grail, its rarity spawning counterfeits until a 2008 PSP compilation finally made it more accessible. Critics have since hailed Sapphire as a showcase of what the PC Engine could achieve, praising its dazzling graphics and sound even if the core gameplay is considered merely solid.
Ginga Fukei Densetsu Sapphire (often just called Sapphire) is set in the year 2092, a time when society relies on routine time travel. A rogue group of terrorists has begun hiding weapons and contraband in various eras, prompting the creation of an all‑women police force dedicated to stopping them. Players assume the role of one of these officers, piloting a spaceship through relentless waves of enemies and confronting powerful bosses. The chase spans five distinct stages: a neon‑lit futuristic city, a medieval battlefield, ancient Egypt, feudal Japan, and finally the void of outer space, each representing a different point in history where the elusive enemy strikes.
Edited by Maya Carter

1993 Role-Playing

1992 Fighting

1992 Role-Playing

1992 Puzzle