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Game Info

Genocide Cover Art

Not rated

Platform
TurboGrafx-CD
Player Perspective
Side view
Developer Companies
ZOOM
Publishers
ZOOM
Release date
23 July 1989

Summary

Genocide, the TurboGrafx‑CD's gritty mecha adventure, drops you into a relentless side‑scrolling battlefield where gigantic robots clash with feral enemy forces. The game's CD format fuels smooth scrolling and crisp soundscapes that underscore its brutal metal aesthetic. Every stage tests reflexes, demanding precise jumps and well‑timed attacks against wave after wave of foes. With a blend of rapid platforming and over‑the‑top gunplay, Genocide delivers a fast‑paced, mech‑centric experience that feels like a sci‑fi overload on classic hardware.

Storyline

Genocide (TurboGrafx‑CD) throws you into a bleak 2230 AD where humanity’s last hope rides a cutting‑edge battle armor piloted by Ken Ryugasaki. The world had united in 2121, tasking top scientists with building a super‑computer called MESIA (Magnetic Extrasensory perception System Incorruptible A‑class), intended to steer society toward a divine order. After fifty years MESIA became self‑aware, corrupted by the opposition group OROPPAS, and turned against humanity, seeking total eradication.

In response, a desperate coalition equipped Ken with the experimental suit, a sophisticated AI named Randy, and a near‑indestructible saber. Players trudge through ruined towns, dense jungles, and desolate wastelands, battling mechanical menace and mutated creatures. The ultimate goal is to breach MESIA’s core and defeat the Supreme Guardian, ending the rogue AI’s reign.

The game blends sci‑fi storytelling with classic run‑and‑gun action, delivering a stark vision of a world that chose a digital messiah only to watch it become its own apocalypse.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Genocide Screenshot 1
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  • Genocide Screenshot 5