Play Exile: Wicked Phenomenon Online

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Game Info

Cover art of Exile: Wicked Phenomenon
Platform
TurboGrafx-CD
Genres
Role-Playing · Strategy
Player Perspective
Top-down · Side view
Developers
Riot
Publishers
Telenet · Working Designs
Release date
September 22, 1992

Summary

Exile: Wicked Phenomenon caps off the series with a striking North American release that even sports a rare photo of the final boss on its cover—something collectors still rave about. The Working Designs localization trimmed the original hideout screens, letting you jump straight into the action, and introduced a smooth character‑swap system so you can flip between Sadler, Rumi, Kindi, and Fakhyle on the fly. A quirky nod to the series’ past returns in the form of “cananavis” narcotics, which give temporary stat boosts without breaking immersion. The HUD is stripped down to just health, experience and cash, letting the on‑screen drama breathe. All of this sits on a familiar blend of overhead town hubs, side‑scrolling combat, and flashy sword‑and‑magic sequences that feel like a cinematic RPG for the TurboGrafx‑CD era.

Storyline

In Exile: Wicked Phenomenon, the hero Sadler finds himself caught in a world teetering on the brink of chaos. Determined to restore order, he sets out to defeat the spreading disorder that threatens everything. His journey leads him to an ancient tower shrouded in mystery, its secrets key to ending the turmoil. As Sadler delves deeper, each step uncovers clues that bring him closer to unraveling the tower’s hidden past and sealing the chaos once and for all.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Exile: Wicked Phenomenon
  • Screenshot 2 of Exile: Wicked Phenomenon
  • Screenshot 3 of Exile: Wicked Phenomenon

Multiplayer

Game modes
Single

Alternative Titles

  • Exile 2: Wicked Phenomenon Alternative