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Cover art of Gomola Speed

3.9 / 5

1 vote

Platform
TurboGrafx-16
Release date
September 28, 1990

Summary

Gomola Speed drops you into a top‑down arena where you control a snake‑like avatar that grows by snatching wandering segments. Each new piece adds length, letting you coil around stunned foes or valuable food items, and you can toss a bomb to briefly stagger any enemy caught in the blast. The goal is simple yet addictive: gather every morsel of food, which triggers the appearance of an exit somewhere in the level, then slip through to the next stage. As you progress, each stage throws a fresh gimmick at you—new obstacles, altered enemy patterns, or unique environmental tricks that demand a mix of quick reflexes and clever planning.

Developed by UPL, Gomola Speed was a Japan‑only release for the PC Engine (TurboGrafx‑16), making it a hidden gem for anyone who enjoys retro arcade‑style challenges with a strategic twist.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Gomola Speed