
Neutopia
1989 Role-Playing
China Warrior throws you into a classic side‑scroll beat ’em up where the focus is on massive, flicker‑free sprites that dominate the screen. You control Wang, punching, kicking and even striking in mid‑air as you push through four levels, each split into three stages, ending with a boss showdown. When you get knocked out, the stage restarts from the point of failure, encouraging you to memorize enemy patterns and object placements.
The game’s visual ambition earned it praise, but critics were far less kind to the shallow combat and repetitive design. Review scores ranged from a low 1.5/10 at IGN and GameSpot to a modest 63% from The Games Machine, and a 1993 PC Engine Fan poll placed it near the bottom of the library. Despite the hype of a “sacred tea” power‑up, the overall reception was decidedly unfavorable.
China Warrior puts you in the shoes of a Chinese martial artist named Wang, whose fighting style is a clear nod to Bruce Lee’s iconic moves. The game’s premise is simple yet cinematic: Wang must battle through a succession of enemies to reach the summit of the ominous Luo Yang Ge castle. At the top, the Dark Emperor rules, and it is his downfall that drives Wang’s quest. The journey is a straight‑up beat‑‘em‑up trek across ancient‑styled stages, culminating in a final showdown with the shadowy ruler.
Edited by Maya Carter

1989 Role-Playing

1987 Strategy

1989 Fighting

1990 Action