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Game Info

Cover art of Power of the Hired

4.2 / 5

1 vote

Platform
SNES
Genres
Strategy
Developers
Masaya
Publishers
Masaya
Release date
December 22, 1994

Summary

Power of the Hired on the Super Famicom feels like a tactical puzzle wrapped in a fantasy RPG. You command four distinct heroes, each with a unique role, and the centerpiece can summon a variety of creatures that shift the party’s elemental magic on the fly. The summons aren’t just cosmetic; they become the key to carving a path through relentless enemy waves, turning each encounter into a careful dance of positioning and timing. Some stages crank up the pressure, like the infamous burning bridge where you must retreat before the planks give way, forcing split‑second decisions. The game’s blend of strategic depth and frantic moments makes it a hidden gem for anyone who loves a challenge that rewards both planning and quick reflexes.

Storyline

Power of the Hired follows four heroes on a quest to fend off relentless enemy hordes. The leader, a summoner, can call forth a variety of creatures to aid the party, while the other members wield elemental magic to turn the tide of battle. Together they face wave after wave of foes across diverse environments, from open fields to cramped dungeons. One of the most tense moments occurs when the group must cross a bridge that suddenly erupts in flames, forcing them to use their summons and spells to escape before it collapses. The game blends strategic creature‑summoning with fast‑paced action, delivering a retro‑style adventure that rewards quick thinking and teamwork.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Power of the Hired