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Cover art of Plok

3.4 / 5

18 votes

Platform
SNES
Genres
Action · Platformer
Player Perspective
Side view
Developers
Software Creations
Publishers
Tradewest Inc · Nintendo of Europe · Activision
Release date
September 1, 1993

Summary

Plok! is a vibrant side‑scrolling platformer that lets you control the hood‑capped king of Akrillic, a character who can literally throw his own arms and legs as projectiles. When a limb hits an enemy it snaps back instantly, but a miss leaves it wandering for a moment, adding a playful timing element to combat and puzzle solving. The game also offers a secondary "Speed Blade" attack powered by shells collected throughout the levels, and an amulet that converts those shells into extra energy.

The world is peppered with "presents" that temporarily turn Plok into themed alter egos—boxing‑glove‑wielding Plocky, flamethrower‑armed Vigilante Plok, and even a rocket‑launcher‑packed Rocket Plok—while the Fleapit area unlocks a roster of quirky vehicles, from a water‑cannon unicycle to a bomb‑dropping helicopter. Collecting four P‑L‑O‑K tokens grants a "Plokontinue," and after defeating the Bobbins Brothers and Rockyfella you unlock two permanent continue positions, letting you resume without a password.

Two difficulty settings shape the experience: "Normal" includes every stage, whereas "Child's Play" trims the harder levels and eases enemy speed and health. Most stages require you to exterminate every flea; the last flea drops a flag that lifts to a pole, signalling the level’s completion. Magic and golden fruits heal you, and hidden bonus rooms reward timed challenges or full shell collections, sometimes letting you skip ahead to later bosses.

Storyline

Plok, the self‑appointed king of the island Akrillic in the fictional archipelago of Polyesta, wakes up to find his big square flag missing from the rooftop pole of his house. He spots the flag on distant Cotton Island, sails there, and is forced to battle the giant Bobbins Brothers—creatures his grandfather warned him about—to reclaim it. After defeating the brothers, Plok returns the flag to Akrillic, only to discover the island swarmed by two‑legged blue insects known as fleas.

The flea infestation turns out to be a ruse; the stolen flag was a decoy meant to lure Plok away while the pests overran his kingdom. Determined to restore order, he clears the surface of fleas, places the flag back outside his home, and rests on the foot of Grandpappy Plok’s statue. While dozing, he dreams of his grandfather’s own quest for a mysterious amulet fifty years earlier.

In the dream the player controls Grandpappy Plok, who sails from Akrillic to Legacy Island. There he faces similar obstacles, confronts the Bobbins Brothers plus their third sibling Irving, and finally uncovers the amulet before sailing back triumphantly.

Awakening, Plok discovers the amulet hidden at the base of the statue, granting him a charged buzzsaw jump attack by sacrificing collected shells. Empowered, he continues his purge, battling the floating magicians Penkinos, the spider Womack with vulnerable legs, and Rockyfella, the island’s resentful rock spirit.

The climax takes Plok to the Fleapit, the source of the fleas, where he pilots weaponized vehicles and uses a secret super‑vehicle loaded with bug spray to defeat the Flea Queen. With the queen vanquished, Plok returns home and enjoys a well‑earned rest on his green chair.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Plok
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Multiplayer

Game modes
Single