Play Michael Jordan: Chaos in the Windy City Online

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Cover art of Michael Jordan: Chaos in the Windy City

2.7 / 5

5 votes

Platform
SNES
Genres
Action · Platformer · Sports
Player Perspective
Side view
Developers
Electronic Arts
Publishers
Electronic Arts · Ocean · Playtronic
Release date
November 21, 1994

Summary

Michael Jordan: Chaos in the Windy City feels like a love‑letter to early‑90s side‑scrollers, but with a basketball twist that keeps you constantly reaching for the rim. You guide MJ through a maze of Chicago‑inspired corridors, collecting keys, unlocking doors, and using a roster of specialty basketballs – a freeze ball that slicks the floor, a bomb ball that detonates obstacles, and a slam‑dunk move that doubles as a secondary attack and a way to trigger power‑up baskets. The level design is dense, with hidden checkpoints tucked behind basketball‑shaped platforms, rewarding careful exploration over button‑mashing.

What makes the title stand out is its pedigree: it was Amy Hennig’s first credit as a designer, long before she became a legend at Naughty Dog. Developed and published by Electronic Arts, the game tried to blend a celebrity license with solid platform mechanics, even though a planned Sega Genesis version never saw the light of day. The quirky premise of a mad scientist’s lair gave the developers room to experiment with odd enemy types and over‑the‑top power‑ups.

Critics were split. Reviewers praised the sheer number of levels, the inventive ball abilities, and the “intense, complex” stage layouts, while others slammed the controls as unforgiving and the backgrounds as repetitive. Scores ranged from solid mid‑70s to low‑80s, but Nintendo Power later voted it one of the worst games ever released, citing wasted potential despite its decent graphics and cool moves. The mixed legacy makes it a curious artifact for anyone who grew up with SNES platformers and a love for basketball flair.

Storyline

Michael Jordan: Chaos in the Windy City (often just called Chaos in the Windy City) drops you into a frantic pre‑charity‑game scenario. Just moments before the Scottie Pippen charity exhibition, a deranged scientist named Maximus Cranium kidnaps Jordan’s teammates. The game thrusts you into a race against time, forcing the basketball legend to track down the abductors and free his crew. Every level is a frantic dash to outwit Cranium’s bizarre traps before it’s too late. The ultimate goal is a triumphant rescue that lets the charity game go on as planned.

Edited by Maya Carter

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Multiplayer

Game modes
Single