
Play Metal Marines Online
Game Info
- Platform
- SNES
- Genres
- Strategy · Real-Time Strategy
- Player Perspective
- Top-down
- Developers
- Namco
- Publishers
- Mindscape · Namco Bandai Games · Bandai Namco Entertainment · Namco
- Release date
- January 1, 1994
Summary
Metal Marines drops you into an isometric battlefield where every island is a puzzle of logistics and firepower. You start by planting three underground command bases; lose them all and the war ends instantly, so protecting those hidden hubs becomes a constant tension.
The game’s construction system is a juggling act of money and energy. You can raise Energy Plants, Factories, Supply‑HQs and Radar stations, each feeding the grid that powers missiles, anti‑air batteries and even the massive 3×3 I.C.B.M. silo. Dummy bases and dummy units add a layer of deception, while land mines lie unseen, ready to shred any Metal Marine that steps on them.
Metal Marines themselves are the namesake: autonomous robots that fire rifles, swords or whips depending on the weapon mode you select. You can steer up to three of them at a time, directing them toward enemy bases or using them to hold the line. Their fuel‑based missiles, carriers and I.C.B.M.s add strategic depth, making every launch a decision between raw power and resource conservation.
Storyline
The game is set in the year 2117, two years after a cataclysmic Antimatter War, and the player commands a 16‑meter‑tall, 93‑plus‑ton mecha known as the Metal Marine. In the SNES version you act as the commander of the Space Colonies Allied Forces (SCAF), an alliance of independent space colonies that launches a campaign against Earth, now ruled by Zorguef’s empire. Your primary goal is to free the oppressed humans on Earth and secure a future for the colonies.
Metal Marines consists of twenty missions that gradually reclaim conquered Earth territories until the enemy is finally defeated. The gameplay switches between an isometric view for base building and an aerial grid layout for planning attacks on enemy zones. Each mission builds on the last, expanding your forces and strategic options as you push deeper into Zorguef’s domain.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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