
Play Inspector Gadget Online
Game Info
- Platform
- SNES
- Genres
- Action · Platformer · Adventure
- Player Perspective
- Side view
- Developers
- AIM Productions
- Publishers
- Hudson Soft
- Release date
- December 1, 1993
Summary
Inspector Gadget is back on a personal mission: Doctor Claw has snatched his niece Penny, and the bumbling detective must rescue her while fending off the M.A.D. agents. With Brain the dog at his side and a suit packed with gizmos, Gadget dashes through colorful stages that echo the TV series’ most memorable settings.
The game plays as a side‑scrolling action platformer where Gadget’s primary weapons are his extendable arms, letting him punch and kick from a distance. If an enemy lands a hit, his coat falls away, leaving him in boxer shorts; a second hit costs a life, but hidden coats in breakable bricks restore that extra layer. Hats act as fuel for the assorted gadgets—helicopter rotors, plungers, arrows—and can be collected by smashing specific bricks. A power‑up stretches his limb reach, and a frantic melody warns when only seventeen seconds remain on the level timer.
Each stage is a nod to the cartoon’s locales: a spooky English castle, a Swiss clock tower, a South American jungle, an Egyptian tomb, and finally Dr. Claw’s icy Winterland Castle, all packed with time‑pressured challenges and quirky enemies.
Storyline
In the SNES version of Inspector Gadget, the usually clumsy detective is surprisingly capable as he races to rescue his niece Penny from the clutches of the villainous Dr. Claw and his M.A.D. terrorist organization. Unlike the cartoon, Dr. Claw’s face actually appears on screen, adding a rare visual twist. Each stage opens with a short intro at Gadget’s house, replaying the series’ running gag where Gadget unintentionally blows up Chief Quimby with a self‑destructing message.
Every level culminates in a showdown with Dr. Claw, who confronts Gadget in a variety of ways. The final act sees Claw fleeing to an airship, prompting Gadget to board a giant Mech for a dramatic aerial battle. After defeating the airship’s defenses, Claw retreats and Gadget saves a falling Penny.
The game ends with a note from Chief Quimby informing Gadget that Dr. Claw has now captured the chief, leaving our hero frustrated and ready for the next mission.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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