Play Inindo: Way of the Ninja Online

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Game Info

Cover art of Inindo: Way of the Ninja

3.6 / 5

8 votes

Platform
SNES
Genres
Strategy · Adventure · Role-Playing
Player Perspective
Top-down
Developers
Koei
Publishers
Koei
Release date
February 1, 1991

Summary

Inindo: Way of the Ninja blends classic console‑style RPG exploration with a surprising dash of strategy. You wander a world map dotted with towns, then dive into any of the 18 dungeons that pepper the landscape, each filled with random monster encounters and the chance to recruit a colorful roster of ninjas, samurai, sages and even mystic magicians. Battles unfold from a third‑person view, letting you move each character across the grid and choose melee or ranged attacks, much like the turn‑based fights of early Final Fantasy titles. Building trust is key: chatting with NPCs at tea houses or inns, spying for feudal lords, and completing side tasks unlock new allies and let you sway provincial wars, turning the game into a miniature war‑simulation. After the first dungeon, the story branches into a "normal" or "magician" path, the latter sprinkling Western mythic beasts such as Hellhounds and Marchosias into random fights. The SNES version shortens many class names—Ninja, Sage, Warrior, Ronin, and so on—yet the depth remains, offering a mix of myth, magic, and historic intrigue that feels both epic and surprisingly tactical.

Storyline

In Inindo: Way of the Ninja, the story opens in 1582 with an Iga ninja whose village has been razed by the demonic warlord Oda Nobunaga. Determined to avenge his clan, the protagonist journeys across feudal Japan, recruiting a colorful cast of allies – other ninja, sages, hermits, ronin, samurai, and even wizards – to aid his quest.

The narrative loosely follows the historical turmoil of the period, portraying a fictional conclusion to Nobunaga’s campaign to unify the country. Early scenes reference Akechi Mitsuhide’s rebellion at Honnō‑ji Temple, where the real Nobunaga met his end by seppuku. The game’s timeline ends in 1601, just before the rise of the Tokugawa shogunate under Tokugawa Ieyasu, giving players a dramatic backdrop for their revenge‑driven adventure.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Inindo: Way of the Ninja
  • Screenshot 2 of Inindo: Way of the Ninja
  • Screenshot 3 of Inindo: Way of the Ninja
  • Screenshot 4 of Inindo: Way of the Ninja

Multiplayer

Game modes
Single

Alternative Titles

  • Super Inindo: Datou Nobunaga Alternative
  • Inindo: Datou Nobunaga Alternative