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Game Info

Godzilla: Kaijuu Daikessen Cover Art

Not rated

Platform
SNES
Player Perspective
Side view
Developer Companies
Alfa System
Publishers
Toho
Release date
9 December 1994

Summary

Godzilla: Kaijū Daikessen feels like a love‑letter to SNES fighters I grew up with. It’s a Japan‑only 2D brawler where you pick from eight classic monsters—Godzilla, Mothra, King Ghidorah, Gigan, Megalon, Anguirus, Mechagodzilla and Biollante—and battle across a map of Japan, each bout limited to sixty seconds. The combat mirrors Street Fighter II and Dragon Ball Z: Super Butōden, with light/heavy strikes, projectile clashes, and a roar that can stun opponents, while a fluctuating energy bar fuels special moves.

Two‑player Vs adds Mechagodzilla 2 and Atragon to the roster, and secret codes unlock Super Mechagodzilla and the Gotengo ship for hard‑mode challenges. A 1995 Nintendo Power preview even listed a planned U.S. launch under the name “Godzilla: Destroy All Monsters,” but it vanished—likely sidelined by the emerging N64 and PlayStation era.

Storyline

Godzilla: Kaijuu Daikessen on the SNES lets a solo player pick from a roster that includes Godzilla, Anguirus, King Ghidorah, Gigan, Megalon, Mechagodzilla, Biollante and Mothra. After selecting a monster, the game drops you onto a map of Japan where you must choose an opponent to fight. Each battle pits your chosen kaiju against another iconic creature, keeping the focus on one‑on‑one monster duels. The simple select‑and‑fight loop captures the classic monster‑battling spirit of the franchise.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Godzilla: Kaijuu Daikessen Screenshot 1
  • Godzilla: Kaijuu Daikessen Screenshot 2
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  • Godzilla: Kaijuu Daikessen Screenshot 9

Game Artworks

  • Godzilla: Kaijuu Daikessen Artwork 1

Alternative Titles

  • Godzilla: Destroy All Monsters Old
  • Gojira Kaijuu Daikessen Alternative
  • Godzilla: Monster War Alternative