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Game Info

Cover art of G.O.D - Mezame yo to Yobu Koe ga Kikoe

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Platform
SNES
Genres
Role-Playing
Developers
Infinity
Release date
December 20, 1996

Summary

G-O-D: Mezameyo to Yobu Koe ga Kikoe (often shortened to G‑O‑D) blends a post‑apocalyptic setting with time‑travel mechanics, giving the game a vibe that feels both nostalgic and oddly fresh. The title’s quirky acronym stands for “Growth or Devolution,” hinting at the player’s constant choice between rebuilding a shattered world or watching it crumble. Its battle system sticks to the classic turn‑based formula familiar to fans of SNES JRPGs, but the pacing feels deliberately measured, letting each decision echo through the timeline. Influences from EarthBound’s off‑beat humor and Chrono Trigger’s temporal puzzles are evident, creating a hybrid that feels like a love letter to early ’90s role‑playing adventures.

Storyline

In G.O.D - Mezame yo to Yobu Koe ga Kikoe (often just called G.O.D), you play as Gen, a young person who unintentionally jumps ten years ahead, landing in 2009 instead of 1999. The jump reveals a devastated hometown, wrecked by a mysterious calamity that now endangers the entire human race.

Determined to survive, Gen teams up with the scattered survivors, pooling their knowledge and resources to protect what little remains. Together they search for clues, battle the lingering threats, and strive to uncover a way to return home. Along the way, the player can choose a name for the protagonist, adding a personal touch to the desperate quest to stop the disaster before it spreads further.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of G.O.D - Mezame yo to Yobu Koe ga Kikoe

Multiplayer

Game modes
Single