
Play Final Fantasy III Online
Game Info
- Platform
- SNES
- Genres
- Role-Playing
- Player Perspective
- Top-down · Side view
- Developers
- Square
- Publishers
- Square Enix · Square
- Release date
- April 2, 1994
Summary
Final Fantasy III (the North American name for Final Fantasy VI) is the final Super Nintendo title to rely entirely on 2‑D sprite graphics, and it stretches that medium with a massive roster of up to fourteen characters. The game’s battle system builds on the Active Time Battle mechanic, letting four heroes act in real time as their individual gauges fill, while the overworld, towns, and dungeons are navigated via foot, chocobo or airship. Each party member carries a signature ability—Terra’s Trance, Locke’s Steal, Edgar’s Tools, Sabin’s Blitz—and can learn spells through magicite‑bound Espers, turning almost any character into a mage. When a character’s HP drops low, a Desperation Attack may replace the normal strike, delivering a sudden power spike. Certain story events force the player to split the cast into three separate four‑person groups, swapping them in and out to solve puzzles and progress. The development team of roughly thirty people finished the game in just one year, with Hironobu Sakaguchi producing and Yoshinori Kitase and Hiroyuki Ito sharing directing duties. Mode 7 was used to give the world map a pseudo‑3D feel, and the North American localization by Ted Woolsey censored nudity, altered religious references, and compressed dialogue to fit the cartridge’s limited memory.
Storyline
Final Fantasy III takes place in a fantasy‑steampunk world where the Gestahlian Empire has seized powerful magical beings called espers and fused them with machinery to create Magitek. The Empire’s expansion is opposed by a rebel group known as the Returners, who seek magical power of their own to level the battlefield. The planet begins as the World of Balance, a realm of three lush continents, before an apocalyptic event transforms it into the desolate World of Ruin.
The cast of fourteen permanent characters each has a personal grudge against the Empire and its mad Magitek Knight, Kefka Palazzo. Terra Branford, a half‑human, half‑esper girl freed from a mind‑controlling crown, joins the Returners alongside treasure hunter Locke Cole, former Imperial general Celes Chere, Figaro twins Edgar and Sabin, loyal knight Cyan Garamonde, gambler Setzer Gabbiani, ninja Shadow, artistic Relm Arrowny and her Blue Mage grandfather Strago, feral child Gau, Moogle Mog, yeti Umaro, and the mimic Gogo.
The story opens in Narshe, where Terra’s mission to capture a frozen esper ends in a magical reaction that wipes out her companions and leaves her amnesiac but able to use magic. After rescuing imprisoned espers in the Imperial capital Vector, the party learns that the Empire plans to open the gate to the esper world and raise the Floating Continent using the statues of the ancient Warring Triad. Kefka betrays Emperor Gestahl, murders him, and misaligns the statues, shattering the planet’s surface and creating the World of Ruin.
One year later Celes awakens on a deserted island and discovers Kefka ruling the ruined world as a god‑like tyrant. The scattered heroes reunite, infiltrate Kefka’s tower, destroy the Warring Triad, and defeat him, causing the world to begin rejuvenating. Magic and espers vanish, but Terra survives by clinging to her human half, embodying hope for a new future.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- FFVI Short
- FINAL FANTASY III Stylized
- FF6 Alternative
- Final Fantasy 6 Alternative
- FF3 Alternative
- FFIII Alternative
- Final Fantasy 3 Alternative
- Final Fantasy VI Alternative
External Links
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