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Game Info

Cover art of Earthworm Jim 2
Platform
SNES
Genres
Action
Player Perspective
Side view
Developers
Shiny Entertainment
Publishers
Playmates Interactive Entertainment · Virgin Interactive Entertainment (Europe) Ltd.
Release date
November 15, 1995

Summary

Earthworm Jim 2 first appeared on the Sega Genesis and hit the Super NES almost at the same time, essentially the same game with a few SNES‑only twists. The console version swaps in alternate background art and lets you toggle between weapons on the fly, a small but satisfying tweak for fans of Jim’s arsenal. Gameplay expands far beyond the original’s run‑and‑gun roots: you still blast through classic stages like “Anything but Tangerines,” but now you can pick up an auto‑aiming gun or the screen‑clearing “Barn Blaster,” and a chip‑butty power‑up can boost Jim’s suit to 200 % durability. Snott joins the adventure as a handy sidekick, clinging to surfaces for swing‑hanging or acting as a parachute when you jump. The level design gets wildly inventive – guide a blind salamander through intestines in “Villi People,” answer absurd trivia questions, float as an inflated head dodging spikes, or pilot a pocket‑rocket in an isometric shooter against Major Mucus. The final showdown is a frantic race against Psy‑Crow to rescue Princess What’s‑Her‑Name. The SNES edition resurfaced on Nintendo Classics in March 2022, and the game still earns nods from retro critics, even landing at #40 on IGN’s Top 100 SNES Games.

Storyline

In Earthworm Jim 2 you make your way through each stage with a single goal: rescue Princess What's‑Her‑Name from the villainous Psy‑Crow. The platforming adventure leads Jim across a variety of quirky environments until the final showdown. After defeating Psy‑Crow, Jim finally saves the Princess. In a bizarre twist, the three heroes are revealed to be cows in disguise. The game ends on this surreal note.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Earthworm Jim 2

Multiplayer

Game modes
Single