Play Cacoma Knight in Bizyland Online

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Game Info

Cover art of Cacoma Knight in Bizyland
Platform
SNES
Genres
Action · Puzzle
Release date
November 21, 1992

Summary

Cacoma Knight in Bizyland blends classic action with puzzle mechanics, turning each level into a single‑screen challenge. You first see a pristine landscape—like a forest or a town—then it fades into a corrupted version where trees rot and buildings crumble, and a "Qualify" meter tells you how much you need to clear before moving on.

Armed with a Magical Chalk, you draw borders using existing cleared edges or the screen’s edge. When you close a shape without holes, the smaller section is "purified" back to its original, uncorrupted state, often rewarding you with points and power‑ups. The higher your "% Cleared" score, the better the bonuses, so it pays to carve out as much as you can before hitting the target.

You can pick one of three characters—Jack, Jean, or the quirky RB93—and face a variety of enemies that crawl along your chalk lines or roam freely. Trapping foes inside your chalked area eliminates them, but they respawn quickly, so you must stay agile. Each round strings together several landscapes, and as you complete rounds an incomplete picture gradually fills in, giving a satisfying visual sense of progress.

Storyline

Cacoma Knight in Bizyland opens with the once‑vibrant Kingdom of Bizyland—also known as Fieldland—shrouded in gray gloom. The queen of Lasyland, Wagamama, has cast a powerful spell that traps Princess Ophelia inside a mirror, draining the land of its color and cheer. As a result, the kingdom falls into a dismal, lifeless state.

King Cacoma, ruler of Bizyland, issues a desperate plea for heroes to intervene. He calls on the player(s) to break the mirror’s enchantment, rescue Princess Ophelia, and restore the kingdom’s lost brightness.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Cacoma Knight in Bizyland

Multiplayer

Game modes
Single