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Breath of Fire II Cover Art

3.9 / 5

46 votes

Platform
SNES
Genres
Role-Playing
Player Perspective
Top-down
Developer Companies
Capcom
Publishers
Leguna · Capcom
Release date
2 December 1994
Languages
🇯🇵 Japanese

Summary

Breath of Fire II lands as the follow‑up to Capcom’s beloved SNES RPG, letting you command the last dragon‑kin as you scour a world teeming with magic and myth. The North American version arrived in December 1995, fully localized by Capcom USA, and it kept the series’ distinctive 2‑D top‑down charm.

Combat stays turn‑based but adds depth: a new Monster Meter shows encounter odds, a Formation system tweaks speed, defense and attack, and each character boasts a Personal Action usable outside battles. Up to two Shamans can fuse with party members, granting fresh forms and elemental powers, while a town‑building mechanic lets you recruit wandering NPCs into homes you construct via three different carpenters.

The soundtrack, composed entirely by series newcomer Yuko Takehara, earned a stand‑alone CD release in 1995 and was later bundled in a 2006 special box set covering the first five titles.

Critics praised the game’s length, shaman feature and evolving music, though some found the graphics modest and the dialogue clunky. Despite mixed reviews, it ranked on Nintendo Power’s top 200 list and still appears on modern “best SNES” retrospectives.

Storyline

Breath of Fire II takes place 500 years after the original game and follows 16‑year‑old Ryu Bateson, an orphan from the village of Gate whose family vanishes and whose name is erased from the townsfolk’s memory. After his friend Bow is framed for stealing, Ryu leaves his ranger guild to find the real thief and clear Bow’s name, soon discovering his latent Dragon Clan heritage that lets him transform into powerful draconic forms.

Along the way Ryu recruits allies such as cat‑fighter Katt, pangolin brawler Rand, winged princess Nina, monkey performer Sten, frog‑prince Jean, plant‑girl Spar and sorceress Bleu, each providing magic and puzzle‑solving abilities. The party uncovers a demon outbreak linked to the Church of St. Eva, rescues townsfolk, retrieves the Therapy Pillow and the mark of the wing, and confronts the false priest Habaruku.

The climax occurs in the underground demon stronghold where Ryu attains the ultimate Anfini dragon form, defeats the ancient demon Barubary and the god‑like Deathevn, and faces one of three endings: Ryu’s self‑sacrifice, Ganer’s piloted escape, or a game‑over if the final battle is avoided.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Breath of Fire II Screenshot 1
  • Breath of Fire II Screenshot 2
  • Breath of Fire II Screenshot 3
  • Breath of Fire II Screenshot 4
  • Breath of Fire II Screenshot 5
  • Breath of Fire II Screenshot 6
  • Breath of Fire II Screenshot 7
  • Breath of Fire II Screenshot 8

Game Artworks

  • Breath of Fire II Artwork 1
  • Breath of Fire II Artwork 2
  • Breath of Fire II Artwork 3

Alternative Titles

  • BOF2 Short
  • Breath of Fire 2 Alternative
  • Breath of Fire 2: The Fated Child Alternative