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Cover art of Arkanoid: Doh It Again

4.2 / 5

15 votes

Platform
SNES
Genres
Action · Strategy · Puzzle
Player Perspective
Top-down
Developers
Taito
Publishers
Nintendo · Unbalance Corporation · St. GIGA · Gradiente · Taito
Release date
January 15, 1997

Summary

Arkanoid: Doh It Again (often just called Doh It Again) drops you back into the classic brick‑busting formula, steering the Vaus ship to keep a relentless ball in play while the bricks crumble beneath it. Power‑up capsules drift across the screen, letting you widen the paddle, split the ball, fire lasers or even skip ahead to the next stage, and a few bricks demand multiple hits or launch enemy ships that dart across the field.

You can pilot the Vaus with a standard SNES controller or the Super NES Mouse, and the game boasts a hefty 99 levels plus an edit mode where you can design your own layouts and power‑ups. Two‑player mode shines in both competitive and cooperative flavors, with a boss showdown every eleven rounds adding a punchy break from the brick‑clearing grind.

Released when the Super‑NES was already on the decline, the title slipped under most critics’ radars. Still, Electronic Gaming Monthly praised its depth of single‑player content and the fun of its multiplayer, while Nintendo Power highlighted the latter as a standout feature.

Storyline

Arkanoid: Doh It Again picks up five years after the original Arkanoid, when the spacecraft Vaus defeated the alien menace DOH with its energy ball. On the 9th stardawn, Commander Therle records the victory and notes that humanity’s search for a new home continues.

Two stardawns later, the interstellar ark Arkanoid detects a stunning Terra‑Class planet and dispatches Vaus for a colonization survey. DOH warps the ship, surrounds the world, and seeks revenge. After the player defeats the boss on round 33, Vaus escapes DOH’s realm and returns to the Arkanoid on the 14th stardawn, learning the planet was a hoax—exactly the same outcome follows a victory on round 66.

When the final boss falls on round 99, time reverses. Vaus breaks free a third time and finally lands on the planet on the 13th stardawn. Commander Therle declares the long‑sought home secured, vows a harmonious future for humanity and the environment, and confirms DOH has been banished into oblivion.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Arkanoid: Doh It Again
  • Screenshot 2 of Arkanoid: Doh It Again
  • Screenshot 3 of Arkanoid: Doh It Again
  • Screenshot 4 of Arkanoid: Doh It Again

Multiplayer

Game modes
Single