Play Aerobiz Online

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Game Info

Cover art of Aerobiz

4.4 / 5

7 votes

Platform
SNES
Genres
Simulation · Strategy
Release date
February 1, 1993

Summary

Playing Aerobiz on the SNES feels like stepping into the cockpit of a global business empire. I start by picking a headquarters—New York or London hand me a fleet and cash, while a city like Nairobi leaves me scrambling for a single plane and a modest budget, instantly setting the stage for a David‑vs‑Goliath scramble. The game splits into two eras, 1963‑1995 or 1983‑2015, each packed with period‑specific challenges: the early Pacific race for long‑haul jets or the supersonic hype of the ’80s, and even the political shift of Perestroika that finally lifts Cold‑War restrictions on Soviet aircraft.

Every quarter I negotiate airport slots, buy real‑world models like the Boeing 747 or Concorde, and decide whether to branch into hotels or shuttle services. World events—Olympics, strikes, natural disasters—pop up like news flashes, reshaping passenger flows and forcing me to tweak fares, advertising, and service quality. A stock‑market mechanic lets me snap up charter airlines, and once I own a majority share they merge into my main carrier.

Victory comes when I link all 22 cities, haul between 2.5 million and 4.5 million passengers (depending on difficulty), and stay profitable; four straight quarters in the red or a 32‑year stalemate spell defeat. Critics gave Aerobiz solid scores—81% from Super Gamer and a 90% Hyper Game award—praising its deep yet accessible airline‑management simulation.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Aerobiz