
Play ActRaiser Online
Game Info
- Platform
- SNES
- Genres
- Action · Simulation
- Player Perspective
- Top-down · Side view
- Developers
- Quintet
- Publishers
- Enix America Corporation · St. GIGA · Enix Corporation · Square Enix · Nintendo
- Release date
- December 16, 1990
Summary
ActRaiser on the Super Nintendo still feels like a hidden gem, blending side‑scrolling platform action with a god‑like city‑building simulation. In the overhead sections I guide an angelic figure, using miracles—lightning, rain, sunlight, wind, and even earthquakes—to protect villagers, seal monster lairs, and push civilization through its ages. The platform stages flip the perspective: I become a stone‑like hero, leaping across floating islands, blasting monsters with arrows, and battling a marathon of bosses that culminates in the showdown with Tanzra. The North American cartridge tweaks the experience with easier platform layouts, reduced magic costs, and non‑instant‑death spikes, while the European release inherits those changes, renames the post‑game “Professional!” mode to “Action” mode, and adds three difficulty tiers for both story and action play. A 2007 Virtual Console release brought the title to the Wii, and a 2004 European mobile phone version proved its lasting appeal. Yuzo Koshiro’s soaring soundtrack earned a Best Music award in 1993, and the game’s 620,000‑copy worldwide run still lands it on many “best SNES” lists.
Storyline
ActRaiser follows a god‑like being called The Master (simply “God” in the Japanese version) as he battles the evil Tanzra, also known as The Evil One. After being wounded in an early clash with Tanzra and his six lieutenants, the Master retreats to his sky palace, falls into a deep sleep, and leaves the world vulnerable. While he sleeps, Tanzra partitions the world into six lands, each ruled by a lieutenant who corrupts the inhabitants.
Centuries later the Master awakens, only to discover that his divine powers have faded because people no longer believe in him. He regains strength by rebuilding the fallen civilizations and communicating with the people through prayer, eventually defeating each of the six lieutenants. With his powers restored, he storms Tanzra’s stronghold, Death Heim, and vanquishes the evil one.
In the aftermath, the Master and his faithful servant tour the revived societies, noting that no one gathers at the temples to worship. The servant remarks that humanity now solves its own problems, so faith has waned. The pair return to the sky palace and ascend into the heavens, waiting for the day they might be called upon again.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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