
Shinobi (1988). Play online
Game Info
- Platform
- Sega Master System
- Genres
- Action · Platformer · Adventure · Shooter · First-Person Shooter
- Player Perspective
- Side view
- Developer Companies
- SEGA AM1
- Publishers
- Sega
- Release date
- 19 June 1988
- Languages
- 🇯🇵 Japanese
Summary
Shinobi on the Master System kept the ninja‑hacking fun of the arcade while reshaping it for a home console. The notorious one‑hit death was replaced by a health gauge, and rescuing hostages became optional but rewarding — freeing certain captives upgrades Joe Musashi’s shurikens into a gun and expands the health bar, and a few special hostages are needed to unlock the post‑stage bonus rounds.
Those bonus stages now appear after the regular levels and grant the powerful ninjutsu spells, rather than interrupting every boss fight. Sega stripped down the visuals just enough to run smoothly on the 8‑bit hardware, yet reviewers still lauded the “well‑defined” graphics, solid sound and the overall arcade‑feel, with Computer Entertainer awarding a perfect 8/8. A planned Jaguar port was listed among the first cross‑licensed titles after Sega’s 1994 settlement with Atari, but it never materialized.
Storyline
In the Sega Master System version of Shinobi, you play as the ninja Joe Musashi, who is tasked with stopping the criminal syndicate Zeed from kidnapping the children of his clan. The game is divided into five missions; the first mission contains three stages while the remaining four missions each have four stages. Each mission begins with a briefing screen that shows the objective, a photo of the enemy boss and a map that pinpoints the next stage’s location. Musashi fights his way toward Zeed’s headquarters, freeing hostages in the first two or three stages before confronting the boss at the final stage of every mission.
Edited by Maya Carter








