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Kung Fu Kid Cover Art

3.1 / 5

7 votes

Platform
Sega Master System
Genres
Action
Player Perspective
Side view
Developer Companies
Sega Enterprises, Ltd.
Publishers
Sega Enterprises, Ltd.
Release date
17 May 1987

Summary

Kung Fu Kid is a quirky beat‑’em‑up for the Sega Master System that builds on its SG‑1000 predecessor, Dragon Wang. The game lets you step back into the shoes of Wang, a kung‑fu master who can both wall‑jump and throw a range of martial‑arts attacks at swarms of enemies. What really sticks in my mind is the odd power‑up: a lobster that, when collected, grants temporary abilities—a mechanic that Computer Gaming World slammed as “incredibly contrived.” The graphics are tiny and cartoon‑ish, and the original English manual’s Engrish phrases—like battling “the unnaturally evil one”—gave the title an unintentional comedic flair. In Brazil the game resurfaced in 1995 under the whimsical name *Sapo Xulé O Mestre do Kung Fu*, complete with graphical swaps, and today you can even try it for free right in your browser via the Internet Archive.

Storyline

Kung Fu Kid (often just called Kung Fu Kid) on the Sega Master System follows a young martial‑arts enthusiast who sets out on a daring adventure. The protagonist is a kid who has already mastered basic kung fu techniques, allowing him to perform wall jumps and other acrobatic moves as he explores each level.

Along the way he encounters a series of terrible enemies that block his progress, each one tougher than the last. Using his fighting skills, he defeats them with punches, kicks, and the occasional special attack. The ultimate goal is to clear the path, overcome the final boss, and save the day, restoring peace to his hometown.

Edited by Maya Carter

Game Screenshots

  • Kung Fu Kid Screenshot 1
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