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Game Info

Cover art of Home Alone
Platform
Sega Master System
Genres
Action · Platformer
Player Perspective
Side view
Developers
Probe Software
Publishers
Sega Europe
Release date
June 5, 1992

Summary

The Master System’s take on Home Alone feels like a hidden gem in the early‑90s library. Probe’s European‑only version stands apart from its Genesis and Game Gear siblings, and many fans even call it the slightly better adaptation.

You guide Kevin through 30 rooms spread over six different houses, racing against the clock to stash rings and pots in a safe. Each home hosts a dog or a cat: dogs will snatch a valuable from the Wet Bandits (or from Kevin if he’s careless), while cats drag items down to the floor below. Kevin’s trusty paint‑sprayer can be refilled with ammo, and a well‑timed shot forces a burglar to drop whatever loot they’re carrying.

Critics praised the game’s crisp graphics and its surprisingly catchy soundtrack, though the first few stages feel a bit basic. Once you get the hang of the rhythm, the action becomes a jazzy chase. It moved roughly 50 000 copies and, according to THQ, was a solid hit for Sega.

Storyline

Home Alone on the Sega Master System follows the misadventure of Kevin McCallister, a kid who ends up alone after his family jets off to Paris for a Christmas vacation. While the house is quiet, two bumbling thieves—Harry and Marv, known as the "Wet Bandits"—sneak in with plans to burgle the place. Kevin must outwit them using everyday household items, turning ordinary objects into clever traps and makeshift weapons. The game captures the frantic, slap‑stick spirit of the film, letting players set up booby‑traps and fend off the intruders as the holiday night unfolds.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Home Alone
  • Screenshot 2 of Home Alone
  • Screenshot 3 of Home Alone
  • Screenshot 4 of Home Alone

Multiplayer

Game modes
Single