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Game Info

Cover art of Alex Kidd - The Lost Stars

4.9 / 5

14 votes

Platform
Sega Master System
Genres
Action · Platformer
Developers
Whiteboard
Release date
July 1, 1988

Summary

Alex Kidd: The Lost Stars (often just called The Lost Stars) first dazzled arcade crowds in Japan before Sega brought it home on the Master System in 1988. The console version kept the endless‑life gimmick, but every hit or slip not only ate away at the timer—it also yanked you back to the last checkpoint, turning each of the fourteen rounds into a tense sprint. I love how the game’s bright, almost cartoon‑like graphics stay true to the arcade while the sound got a modest upgrade for the home console. A later Wii Virtual Console launch in 2009 let a new generation chase the magical cloud shot and face off against Jigaratt. Even back in 1990, Computer and Video Games gave it an 80 % score, calling the visuals “jolly and colourful” and the gameplay addictive.

Storyline

Alex Kidd: The Lost Stars follows the brave Alex Kidd and his companion Stella as they hunt down the twelve Zodiac signs after the evil Jigaratt steals the stars from the Aries constellation, plunging the skies over Radactian into darkness.

The duo must dash through six distinct worlds—Toy World, Machine World, World of Make Believe, Water World, Monster World, and the Giant’s Body—knocking down enemies and uncovering six miracle balls hidden in odd places such as a Christmas present, a disabled Fantasy Zone ship, a pumpkin, a clamshell, a golden egg, and a desk bell.

Once all miracle balls are collected, Alex travels into outer space to deliver them to the holy land of Ziggurat, completing the Shrine of Jiggarat. After this final level, the game loops back, challenging players to run the stages again against fresh enemies.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Alex Kidd - The Lost Stars

Multiplayer

Game modes
Single