
Play Ace of Aces Online
Game Info
- Platform
- Sega Master System
- Genres
- Action · Simulation
- Developers
- Artech Studios
- Publishers
- Sega
- Release date
- January 1, 1991
Summary
Ace of Aces drops you into the cockpit of a British RAF Mosquito, delivering a 1st‑person, 2‑D flight‑simulation experience that feels oddly cinematic for a 1986 title. The game’s menu splits into practice and mission modes, and you can toggle between five distinct views – cockpit, left and right wing, a navigational map, and even the bomb bay – giving a surprisingly versatile perspective on the sky.
Supplies are selectable before each sortie, directly influencing your aircraft’s speed, while the scoring system tallies enemy kills against remaining resources, encouraging careful planning. The designers also let you stitch missions together into mash‑ups, turning a simple dogfight into a longer, strategic campaign.
Commercially, the Commodore 64 version became a hit, moving 100,000 units and earning praise for its graphics and sound. The Master System port, however, drew criticism: reviewers noted the plane handled more like a sluggish tanker than a nimble fighter, resulting in low scores such as 20% from Kultboy and a modest 56 from Sega Pro, despite respectable static visuals.
Storyline
Ace of Aces on the Sega Master System drops you into the thick of World II as a pilot of an RAF Mosquito long‑range fighter‑bomber. Armed with rockets, a cannon and bombs, you’re tasked with a variety of high‑stakes missions. You’ll hunt down German fighter planes and bombers, intercept the dreaded V‑1 “buzz bombs,” and strike at enemy trains rattling across occupied Europe.
The game also sends you after the hidden menace beneath the waves, giving you the chance to sink German U‑boats. Each sortie blends aerial dogfighting with strategic bombing, letting you experience the chaotic, multi‑target combat that defined the Mosquito’s real‑world role.
Edited by Maya Carter
Multiplayer
- Game modes
- Single




