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Versions

Game Info

Cover art of Super Smash T.V.
Platform
Sega Genesis
Genres
Twin-Stick Shooter
Player Perspective
Top-down
Developers
Probe Software
Publishers
Flying Edge
Release date
December 31, 1991

Summary

Super Smash TV on the Sega Genesis captures the frantic twin‑joystick shooting of its arcade ancestor. Players blaze through single‑screen arenas, blasting waves of foes while scooping up cash, prizes and power‑ups that pepper the action. Each cleared room offers an exit, and one of those leads to a boss showdown, keeping the pace relentless.

The port supports both solo and two‑player modes, letting friends team up or compete for the highest cash tally at the end of each level. Hidden keys unlock the quirky “Pleasure Dome” bonus stage, a quirky reward for the most thorough looters.

Overall, the game delivers the same high‑octane, cash‑driven chaos that made the arcade version a cult classic, now in a home‑console package that feels instantly familiar to anyone who’s ever loved fast, frantic shooters.

Storyline

Super Smash TV drops players into a grim, futuristic TV game show set in the imagined year 1999. Contestants must blast through relentless waves of attackers while grabbing cash, VCRs, toasters and other prizes, plus occasional power‑ups that last only a short time. A sadistic host narrates the carnage with lines like “Total carnage! I love it!” and ultimately serves as the final boss. After each arena is cleared, players pick an exit: one leads to a showdown with an end‑of‑level boss, the other opens the bonus Pleasure Dome. The whole setup riffs on dystopian flicks such as RoboCop and The Running Man, giving the game its distinctive, over‑the‑top vibe.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Super Smash T.V.

Game Artworks

  • Artwork 1 of Super Smash T.V.