
Play Lunar: Eternal Blue Online
Game Info
- Platform
- Sega CD
- Genres
- Role-Playing
- Player Perspective
- Top-down · Side view
- Developers
- Game Arts · Studio Alex
- Publishers
- Game Arts · Working Designs
- Release date
- December 22, 1994
Summary
Lunar: Eternal Blue (often just called Eternal Blue) feels like a love letter to the CD‑based RPG era. The Sega CD’s extra horsepower lets the game showcase richly detailed 2‑D sprites, sprawling animated cutscenes and a surprising amount of voiced dialogue that was unheard of on cartridge titles.
Combat got a noticeable upgrade: you can pre‑position party members before a fight, the AI behaves smarter, and the classic turn‑based attacks are now spiced up with a broader magic system and skill unlocks as you level up.
The soundtrack, composed by Noriyuki Iwadare, mixes high‑quality Red Book audio for a full‑voice theme song with PCM‑encoded tracks that still sound crisp on the Genesis sound chip, giving each area its own musical personality.
Working Designs’ English localization added a quirky twist to saving – you spend points earned in battle to write your progress, a mechanic that feels both rewarding and a little risky for completionists.
Development stretched over three years and cost over $2.5 million, resulting in twice the dialogue of the original and nearly fifty minutes of fully voiced video, a true testament to the ambition behind this sequel.
Storyline
Set one thousand years after the events of *The Silver Star*, *Lunar: Eternal Blue* follows Hiro, a young explorer, who meets Lucia, a visitor from the distant Blue Star. Their adventure quickly becomes a fight against Zophar, an all‑powerful being bent on destroying the world, and they are joined by an ever‑expanding cast that includes characters from the original game.
Early in the story Hiro and Ruby discover a large gem called the Dragon’s Eye inside an ancient ruin. Removing it triggers a trap, the temple collapses, and monsters give chase. White Knight Leo warns them of the prophesied Destroyer, and the duo uses the Dragon’s Eye to enter the Blue Spire tower where they encounter Lucia, who seeks the goddess Althena to avert disaster. Zophar appears and drains Lucia’s magic, forcing the group to seek former priest Ronfar’s aid to heal her before she continues alone.
Hiro, Ronfar, and Ruby rescue Lucia from Leo’s ship, escape with the help of dancer Jean, and later meet Lemina. Together they journey to Pentagulia, Althena’s holy city, where they confront a false Althena, free the four dragons, and battle the demonic manifestation of the impostor. They learn the true Althena sacrificed her divinity for love, and Lucia hesitates to absorb that power for fear of destroying all magic.
Zophar captures and drains Lucia, but she uses her remaining magic to teleport her friends to safety. After training, Hiro receives a sword from Ghaleon, learns the villain’s ruse, and the heroes defeat Zophar, freeing Lucia and restoring peace. Lucia returns to the Blue Star, hoping to entrust it to humanity, while Hiro later reaches the Blue Star himself, and they look forward to a hopeful future for both worlds.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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