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Cover art of Doom

3.9 / 5

11 votes

Platform
Sega 32X
Genres
Shooter
Player Perspective
First person
Developers
id Software
Publishers
Sega
Release date
November 14, 1994

Summary

The Sega 32X version of Doom feels like a stripped‑down sibling of the classic. It arrived as a direct lift from the Atari Jaguar port, which explains why the level count and monster variety are noticeably lower than the PC original. I can see the same trimmed‑down map layout and a few missing enemies, making the experience feel more like a quick showcase of the 32X’s capabilities than a full‑blown port. The graphics retain the jagged, fast‑moving sprites of the Jaguar version, but the color palette is a bit duller, likely due to the 32X’s hardware limits. Still, for anyone curious about how Doom was squeezed onto a console add‑on, this version offers a fascinating, if incomplete, glimpse into early 90s cross‑platform experimentation.

Storyline

In Doom for the Sega 32X, all hell has run amok. Monstrous demons from another dimension unleash their gruesome talents, turning the space station you’re on into a blood‑splattered slaughterhouse. You must fight through the chaos to survive.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Doom
  • Screenshot 2 of Doom
  • Screenshot 3 of Doom
  • Screenshot 4 of Doom
  • Screenshot 5 of Doom
  • Screenshot 6 of Doom
  • Screenshot 7 of Doom

Multiplayer

Game modes
Single

Alternative Titles

  • DOOM Stylized