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Vagrant Story Cover Art

4.1 / 5

85 votes

Platform
PlayStation
Player Perspective
Third person
Developer Companies
Square Product Development Division 4
Publishers
Square Electronic Arts · Sony Computer Entertainment · Squaresoft · Square Enix
Release date
10 February 2000

Summary

Vagrant Story surprises players with a combat system that feels more like a rhythm game than a typical action‑RPG. When you trigger Battle Mode, a translucent sphere appears around Ashley and you can target specific limbs, chaining attacks for massive combos while a hidden "Risk" meter rewards aggressive play with higher crit chances—and penalises over‑confidence with lowered accuracy. The game abandons conventional shops entirely, trading them for deep weapon workshops where blunt, piercing or edged blades can be forged, fused and re‑balanced by swapping affinities and range values. Puzzle‑loving fans appreciate the block‑room challenges that occasionally switch to a frantic “Evolve or Die!!” time‑attack, a neat optional test of speed. Behind the slick mechanics, Yasumi Matsuno’s direction and Akihiko Yoshida’s art give every stone‑filled cathedral a lived‑in texture, and Hitoshi Sakimoto’s orchestral score swells dramatically, a combination that even earned Vagrant Story a perfect 40‑point Famitsu review. Completing the game unlocks a New Game+ where all your forged gear and stats carry over, letting you plunge back into Leá Monde’s catacombs for even tougher foes.

Storyline

Vagrant Story takes place in Ivalice, where the kingdom of Valendia is locked in civil war and the ruined island city of Leá Monde serves as the main arena. Leá Monde, a two‑millennium‑old settlement surrounded by reefs, was prosperous until an earthquake 25 years earlier left its ground unstable; its massive walls still stand as "witnesses of many battles." Key locations include the Grand Cathedral, the Temple of Kiltia, the West and East districts, the underground mines, the Undercity, the Iron Maiden dungeon, and the snow‑filled Snowfly Forest.

The story follows Ashley Riot, an elite Riskbreaker of the Valendia Knights of the Peace, who is blamed for the murder of Duke Bardorba. Sent with agent Callo Merlose to investigate the cult leader Sydney Losstarot, Ashley discovers a web of cult activity, a mysterious "key" sought by the Crimson Blades under Cardinal Batistum, and the dark power hidden within the city itself. Along the way he clashes with Romeo Guildenstern, his Crimson Blade forces, and the enigmatic Rosencrantz, who reveals the VKP’s manipulation of Ashley’s past.

After a series of betrayals and revelations, Ashley confronts Sydney in the Grand Cathedral, secures the key, and escapes the collapsing Leá Monde, leaving the fates of Callo, the duke’s son Joshua, and the cult shrouded in mystery.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Vagrant Story Screenshot 1
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Game Artworks

  • Vagrant Story Artwork 1
  • Vagrant Story Artwork 2

Alternative Titles

  • Medieval Gear Solid Alternative