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Cover art of Twisted Metal

3.6 / 5

66 votes

Platform
PlayStation
Genres
Fighting · Shooter · Racing
Player Perspective
Third person
Developers
Eat Sleep Play Inc. · SingleTrac
Publishers
Sony Computer Entertainment
Release date
October 1, 1995

Summary

Twisted Metal drops you into arena‑based combat where you pick one of twelve distinct vehicles, each paired with its own driver and a signature special move. The control scheme leans on the face buttons for acceleration, braking, a tight‑turn handbrake and turbo, while the shoulder buttons let you toggle between the mounted machine guns and a stash of collected weapons.

Each arena is littered with weapon pickups, repair stations and even pedestrians, while course stewards armed with guns or missiles add extra hazards. Your car’s health can be restored at blue health stations, and the machine guns, though unlimited, can overheat if you spam them. You can carry up to thirty weapons, ranging from missiles and land mines to tire spikes and oil slicks.

The final showdown pits you against Darkside, the reigning champion who drives a massive armored car that launches a barrage of missiles. For two‑player fans, the Duel mode lets friends battle head‑to‑head in the same chaotic arenas.

The game’s blend of vehicle variety, frantic weapon management and memorable boss fights helped it sell over a million copies in North America, earn EGM’s 1995 Game of the Year, and secure a spot in Sony’s Greatest Hits lineup.

Storyline

Twisted Metal centers on an annual competition organized by the mysterious Calypso, who lures drivers with an email that simply reads “WILL YOU DRIVE?”. The event is set on Christmas Eve 2005 in Los Angeles, where twelve contestants pilot heavily modified vehicles. The battle roams six distinct arenas – an underground arena, the Warehouse District, the sprawling freeways, the glitzy streets of Beverly Hills, the suburban sprawl dubbed “Cyburbia”, and the rooftops of the city’s tallest skyscrapers. Each arena tests the drivers’ skill as they try to be the last car standing. The final showdown pits the survivor against Calypso’s enforcer, Minion. Defeating Minion earns the winner a single wish from Calypso, with no limits on price, size, or reality. The single‑player mode delivers this narrative, ending with the driver’s encounter with Calypso and the granting of the wish.

Edited by Maya Carter

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