The City of Lost Children (1997). Play online

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Game Info

The City of Lost Children Cover Art

3.3 / 5

Platform
PlayStation
Player Perspective
Top-down
Developer Companies
Psygnosis
Publishers
Game Bank · Psygnosis
Release date
15 May 1997

Summary

The City of Lost Children is a PlayStation adventure that carries the strange, baroque flavor of its namesake film. Developed by Psygnosis, it swaps cinema for pre‑rendered 3D locations that echo the static‑camera puzzling of Resident Evil and Alone in the Dark, delivering a moody, heavily atmospheric visual treat. The game leans heavily on its dream‑like art direction, where each back alley and cavernous warehouse feels painted and alive, inviting players to explore without the usual “dead‑end” design tricks.

While you navigate as the youthful heroine Miette, the experience feels more like an interactive movie set than a pure puzzle platformer, offering an eerie, labyrinthine playground. Those drawn to retro‑gaming aesthetics find the title a compelling snapshot of late‑90s design ambition, showcasing the era’s push toward cinematic storytelling inside a game console.

Storyline

The City of Lost Children on PlayStation is loosely based on the 1995 film of the same name, directed by Jean‑Pierre Jeunet and Marc Caro. It drops you into a grim, semi‑futuristic alternate reality where the city feels gritty and lived‑in.

You play as 12‑year‑old Miette, exploring the rendered streets and alleys while the environment constantly reinforces the dirty, futuristic vibe. The game’s visual design makes the world feel truly immersive, as every corner reflects the film’s unsettling atmosphere.

Edited by Maya Carter

Game Videos

Game Screenshots

  • The City of Lost Children Screenshot 1
  • The City of Lost Children Screenshot 2
  • The City of Lost Children Screenshot 3
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  • The City of Lost Children Screenshot 8