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Cover art of Suikoden II

4.5 / 5

107 votes

Platform
PlayStation
Genres
Role-Playing · Strategy · Turn-Based Strategy
Player Perspective
Third person
Developers
Konami
Publishers
Konami
Release date
December 17, 1998

Summary

Suikoden II, often just called Suikoden 2, expands the series’ hallmark of massive recruitment with over 108 characters you can persuade to join your cause, though only about 40 ever see combat. The game’s tactical map battles add a strategic layer that feels like a cross between classic turn‑based JRPG fights and grid‑based war games, letting you position unit leaders and supports to unlock special abilities or even permanent death for fallen heroes. Spellcasting is handled through runes, and the three‑slot system lets you layer fire, ice and support magic for dazzling animation sequences that still hold up today. Building your castle isn’t just cosmetic; each new recruit upgrades the community, opening more units for those massive battles where losses are tracked per unit and a single death is forever permanent. Hidden storylines can be unlocked by importing save data from the original Suikoden, rewarding long‑time fans with extra dialogue and side quests.

The development team, led by Yoshitaka Murayama and Junko Kawano, deliberately shifted focus to storytelling after fan letters praised the first game’s narrative, which is why the sequel feels so character‑driven despite its retro 16‑bit sprite look. Features like a dash button, a party inventory, and mini‑games reminiscent of Iron Chef give the experience a surprisingly modern polish. Though the initial Western print run was tiny and sales were modest, critics praised the title and it has since become a cult classic, regularly cited as one of the finest console RPGs outside the Square Enix sphere. A 2025 HD remaster and an upcoming 2026 anime adaptation show how the game’s legacy continues to grow.

Storyline

Suikoden II takes place three years after the original game, when the newly formed Toran Republic borders the war‑torn City‑States of Jowston and the Kingdom of Highland. The story follows Riou Genkaku, his childhood friend Jowy Atreides, and their adopted sister Nanami as they become entangled in a false‑flag attack orchestrated by the mad Prince Luca Blight. Both Riou and Jowy receive a half of the Rune of the Beginning – the Bright Shield Rune and the Black Sword Rune – from a mysterious shrine, sealing their fates to a conflict that will decide the destiny of the two halves.

After escaping a massacre by the Highland army, the duo is rescued by Viktor and Flik, veterans from the first Suikoden, and soon finds themselves hunted by both sides. They flee to Muse, the capital of the Jowston Alliance, where they join a rag‑tag mercenary band and begin recruiting the 108 Stars of Destiny, the series’ hallmark ensemble. As the war escalates, Jowy betrays Muse by opening its gates to Luca, while Riou builds the New State Army with allies such as Shu, Apple, and the magician Leknaat.

Luca’s cruelty culminates in a ritual that fuels the Beast Rune, prompting a final showdown in the Highland capital. After Luca’s death, Jowy becomes king but refuses peace, forcing Riou to confront his former friend in a duel that can end in death, sacrifice, or reconciliation. If the player gathers all 108 Stars and meets extra conditions, the duel is halted, Nanami is revealed to have survived, and the three friends reunite to travel the world together.

Edited by Maya Carter

Game Videos

Game Screenshots

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Multiplayer

Game modes
Single

Alternative Titles

  • Suikoden 2 Alternative