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Game Info

Resident Evil Cover Art

3.9 / 5

416 votes

Platform
PlayStation
Player Perspective
Third person
Developer Companies
Capcom Planning Room 2
Publishers
Virgin Interactive Entertainment · Capcom · GOG.com
Release date
22 March 1996
Languages
🇩🇪 German · 🇬🇧 🇺🇸 English · 🇫🇷 French · 🇯🇵 Japanese

Summary

I’m constantly blown away by how Resident Evil pioneered the survival‑horror formula that still defines the genre. The game pairs low‑poly, 3‑D characters with pre‑rendered 2‑D backdrops, forcing you to rely on fixed camera angles and tank‑style movement—a deliberate nod to cinematic tension rather than free‑roaming action. Playing as Chris Redfield or Jill Valentine feels distinctly different: Chris sports extra health and handles heavy weapons, while Jill enjoys a larger inventory and starts with a useful lockpick. The infamous “vitals” monitor replaces a simple health bar, making every herb and first‑aid spray feel like a lifeline. The Windows re‑release adds modern controller support, anti‑aliasing, and even more blood‑soaked visuals than the original PlayStation disc, ensuring the classic’s graphic intensity isn’t lost on today’s screens. Beyond the scares, the title introduced inventory management, typewriter saves, and limited ammo economics that turned every encounter into a strategic choice—hallmarks that countless horror games have borrowed ever since.

Storyline

On July 24, 1998, Bravo Team of the Raccoon City S.T.A.R.S. unit vanished while investigating a string of cannibalistic murders in the Arklay mountains. Alpha Team – Chris Redfield, Jill Valentine, Barry Burton, Albert Wesker, Joseph Frost and Brad Vickers – was dispatched, found Bravo’s crashed helicopter and were ambushed by a pack of ravenous Dobermanns, killing Frost and forcing Brad to flee the scene. The remaining members fled into a nearby abandoned mansion that turned out to be an Umbrella research facility. Inside, they faced corridors crawling with zombies, swarms of infected crows, a giant mutant snake named Yawn, and other bio‑organic weapons, scavenging knives and a flamethrower from fallen teammates.

The mansion’s hidden labs revealed the T‑Virus outbreak and that Wesker was an Umbrella mole placed inside S.T.A.R.S. He released the prototype Tyrant, a hulking B.O.W., which the survivors eventually destroyed after Brad dropped a rocket launcher from his helicopter. Depending on whether the partner character is rescued, the team can trigger the self‑destruct sequence and escape via the helipad, watching the mansion explode as the remaining survivors fly out.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Resident Evil Screenshot 1
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Game Artworks

  • Resident Evil Artwork 1

Alternative Titles

  • RE Short
  • Director's Cut Short
  • RE: Biohazard Alternative
  • Resident Evil Archives: Resident Evil Alternative
  • Resident Evil: Director's Cut Alternative