
R-Type Delta (1998). Play online
Game Info
- Platform
- PlayStation
- Player Perspective
- Side view
- Developer Companies
- Irem
- Publishers
- Agetec · Irem
- Release date
- 19 November 1998
- Languages
- 🇬🇧 🇺🇸 English · 🇯🇵 Japanese
Summary
R-Type Delta is the only PlayStation entry in Irem’s classic shooter series, marking the fourth installment and the franchise’s first full‑3D adventure. 1998 saw the team trade flat sprites for polygonal enemies and bold colour palettes, giving long‑time fans a fresh visual experience.
The game ships with three distinct fighters – the heritage R‑9, the revamped R‑X and the hard‑core R‑13 – each pairing a unique Force pod and Wave Cannon. The new Dose system lets the Force absorb projectile energy, filling a gauge that unlocks a ship‑specific Delta Attack, turning the usual blast‑and‑dodge routine into a strategic “spend or save” choice.
Development was spurred by Taito’s RayStorm, whose slick 3D graphics inspired Irem’s director Hiroya Kita to push the series into a new dimension. Early prototypes struggled with hit‑box clarity and a “fake‑looking” Force, but the team refined the level design and naming, picking “Delta” for its Greek‑letter link to the trio of ships and the fourth mainline title.
Critics praised the striking visuals, varied explosions and a dynamic rock‑techno soundtrack, earning scores in the mid‑80s on GameRankings. While the difficulty – with Kid’s and Human modes – was noted as punishing, many hailed it as the best R‑Type to date. An HD‑boosted version was slated for a 2025 release on modern platforms.
Edited by Maya Carter
Alternative Titles
- R-Type Δ Alternative









