
Play Pocket Fighter Online
Game Info
- Platform
- PlayStation
- Genres
- Fighting
- Developers
- Capcom
- Publishers
- Capcom
- Release date
- June 11, 1998
Summary
Pocket Fighter brings the quirky charm of Super Gem Fighter Mini Mix to the PlayStation, but with a few notable twists. The port adds a Character Edit mode where you can tweak each fighter’s look, and a Running Battle mode that turns the usual duels into a frantic, side‑scrolling scramble.
Because the PlayStation’s memory is tighter than the arcade cabinet’s, some of the original’s flashier scenes and effects were trimmed, but the core gameplay stays intact. Matches revolve around collecting colorful gems that pop from opponents, feeding three gem gauges that level up special moves. Each fighter also starts with an elemental orb—ice for Tessa, lightning for Ryu, and so on—that can freeze, stone, or otherwise hinder the rival.
The HUD is surprisingly expressive: a life bar, a super meter that can hold up to nine “Mighty Combo” stocks, and animated stock icons that shift from happy to sad to surprised as you lose lives. Four simple buttons—Punch, Kick, Special, Taunt—handle everything, and the Special button not only launches an unblockable attack but also drops gems, with direction inputs deciding the gem color.
For a burst of comedy, the game includes Flash (or Costume) combos: a quick sequence of Punch‑Kick presses that swaps your character into goofy outfits—traffic cop, schoolgirl, even a cameo Capcom costume—before delivering a powerful finishing hit. All of these quirks make Pocket Fighter a delightfully off‑beat fighting experience that feels fresh even after the arcade’s graphics were pared down.
Storyline
Pocket Fighter (often just called Pocket Fighter) presents a quirky roster of fighters, each chasing an odd personal quest. Ryu roams the world hoping Tessa will point him toward worthy opponents, only to be sent against the deadly Hauzer, a battle from which none return. Ken, drifting apart from his wife Eliza after their honeymoon, pursues a tea date with the seductive Morrigan; their victory sparks a jealous rampage from Eliza. Zangief, a Sambo‑wrestling star, begs pop‑star Felicia to headline a Russian tour, wins a bout with her, and secures a national celebration. Chun‑Li, an Interpol officer, mistakenly captures Felicia as a missing zoo animal and then sets off to find the real cat‑woman. Ibuki, the ninja girl, hunts Sakura for an ice‑cream clue, meets Guy in Harajuku, and declines a fight after a baked‑potato treat. Sakura trains under Ryu to prove herself, while Morrigan, jealous of Chun‑Li’s looks, seeks a showdown that ends with her discovering Lilith’s seductive cult. Hsien‑Ko and her sister Mei‑Ling search for Zangief’s part‑time job, Felicia chases Ken for a movie role, Tessa hunts a magic wand only to become a penguin, Dan looks for students only to be mocked by Sakura, and Akuma seeks a new training ground in a haunted forest.
Edited by Maya Carter
Alternative Titles
- Super Gem Fighter Mini Mix Alternative








