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Game Info

Cover art of PO'ed

3.7 / 5

7 votes

Platform
PlayStation
Genres
Shooter
Player Perspective
First person
Developers
Any Channel
Publishers
Accolade · Coconuts Japan · Time Warner Interactive
Release date
November 6, 1995

Summary

PO'ed throws you into a chaotic alien homeworld where the goal is simple—escape and blast everything in sight. Across 25‑26 levels you’ll juggle a bizarre arsenal that includes a frying pan, a drill and a handful of futuristic weapons, while solving switch puzzles and navigating platforming sections. The jetpack feels like a double‑edged sword: it lets you rocket up and glide down with a rhythmic tap, but its limited fuel forces you to choose moments wisely.

The game’s environments are deliberately open, a conscious move away from the tunnel‑vision of titles like Doom and Marathon. This design choice lets the enemy AI get aggressive and the level layouts feel “topsy‑turvy,” giving each stage a distinct personality. While the humor can wear thin, the mix of quirky weapons and intricate level design gives PO'ed a charm that still stands out on the PlayStation, especially when compared to its 3DO predecessor.

Storyline

In PO'ed, you play as a chef whose spacecraft crashes on a strange alien planet. Stranded among bizarre flora and hostile fauna, the culinary protagonist must scavenge, repair, and ultimately find a way off the world. The game blends survival mechanics with quirky cooking elements as the chef repurposes alien ingredients to power his ship. Each step brings him closer to escape while uncovering the planet’s mysteries.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of PO'ed

Multiplayer

Game modes
Single