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Cover art of Muppet Monster Adventure

3.6 / 5

7 votes

Platform
PlayStation
Genres
Platformer
Developers
Magenta Software · Jim Henson Interactive
Publishers
Midway Games · Sony Computer Entertainment Europe
Release date
October 20, 2000

Summary

Muppet Monster Adventure feels like a love‑letter to the early‑2000s 3D collectathon craze, borrowing the bright, whimsical feel of Spyro and the level‑design sensibility of Crash Bandicoot while sprinkling in a dash of Super Mario 64’s charm. You play as Robin the Frog, hopping through colorful stages that pulse with "evil energy" you gather from mischievous foes and hidden caches.

The core gimmick revolves around four amulets, each emblazoned with a different Muppet’s face. Collect a full set and Robin morphs: a gliding Noseferatu, a climbing Wocka Wocka Werebear, a diving Muck Monster, and a block‑pushing Ker‑monster, plus a door‑smashing karate chop from the Ghoul‑friend amulet. These transformations feel fresh enough to keep the platforming loop lively, even if the overall formula isn’t groundbreaking.

Critics noted the game’s surprising polish and fun factor, though opinions split on the soundtrack—some found it forgettable, others declared it the highlight. In the end, the title delivers a solid, nostalgic romp that will please both Muppet fans and anyone craving a breezy platformer from that era.

Storyline

Muppet Monster Adventure follows Robin the Frog’s ill‑fated vacation with the Muppets, which turns into a nightmarish quest inside a crumbling castle and its cursed village. After fainting at the castle’s entrance, Robin awakens in an underground lab where Dr. Bunsen Honeydew equips him with a Power Glove that siphons evil from transformed friends and stores it in a backpack, but it only works on amphibian anatomy.

Armed with the glove, Robin battles corrupted knights, rescues a vampiric Gonzo (Noseferatu), and ventures into the surrounding Deadlands where he defeats pirate skeletons and the Wocka Wocka Wearbear, restoring Fozzie Bear. He then braves Neverleave Forest, confronting twisted hunters and an Uncle Kermit turned Ker‑Monster before moving on to the Village of the Darned to defeat the Muck Monster and free Clifford.

The journey continues through Madness Marsh’s armed hikers, piranhas and crocodiles, culminating in a showdown with the Ghoul‑friend of Ker‑Monster, which reverts to Miss Piggy. After scaling the Whatsapatterhorn and battling violent monks, Robin finally confronts Baron Petri von Honeydew, a phantom‑like villain, and uses the glove’s power to end his mad reign.

Robin awakens again, convinced it was all a dream, but a moving portrait and the reappearing Power Glove hint that the adventure may have been more than imagination.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Muppet Monster Adventure
  • Screenshot 2 of Muppet Monster Adventure
  • Screenshot 3 of Muppet Monster Adventure

Multiplayer

Game modes
Single