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Game Info

Cover art of Mortal Kombat 4
Platform
PlayStation
Genres
Fighting
Release date
June 24, 1998

Summary

Mortal Kombat 4 (often called MK4) broke the series’ visual mold by moving to 3‑D polygonal models while keeping the classic 2‑D fighting plane, and it introduced a limited weapon system that lets each fighter grab, swing or toss a special item with a simple button combo. The weapons can be dropped and reclaimed, adding a small but memorable layer of strategy to the brutal combos.

The PlayStation version kept the two standard Fatalities per character and added two arena‑specific Stage Fatalities, while a secret "Meat" skin turns any fighter into a skeletal, blood‑splattered version of themselves. All characters also received a second set of alternate outfits, expanding the visual variety beyond the palette swaps of earlier titles.

Co‑creator Ed Boon oversaw a larger development team that wrestled with the new Zeus hardware, which could push 1.2 million polygons per second. The team deliberately stripped the comic Animalities and focused on more graphic Fatalities, even re‑animating them from multiple camera angles without motion‑capture actors.

Eurocom’s PlayStation port added the icy Ice Pit arena, FMV intros and endings, and a unique Reiko ending where he sits on Shao Kahn’s throne. Reviewers noted tighter controls than the arcade, but the game still felt like a repackaged classic.

Critics gave the console version an average of 75.75 % on GameRankings; some praised the weapon mechanics, while others dismissed it as "the same old stuff" on a crowded fighting‑game market. Retrospectives now view MK4 as a pivotal, if imperfect, step that introduced weapon styles later refined in the franchise.

Storyline

Mortal Kombat 4 (often called MK4) on PlayStation follows the corrupted Elder God Shinnok as he breaks free from the Netherrealm with the aid of the sorcerer Quan Chi. After conquering Edenia with traitor Tanya, Shinnok launches a campaign against the remaining Elder Gods, forcing Raiden to call on Earthrealm’s heroes to stop the looming darkness. The 17 playable fighters each have their own motives: Fujin, the Wind God, allies with Raiden; Jarek, the last Black Dragon member, is pursued by Jax; Kai and Liu Kang fight to defeat Shinnok; Scorpion seeks vengeance on Sub‑Zero and Quan Chi; Reptile serves Shinnok to save his realm; and others such as Johnny Cage, Sonya Blade, and Noob Saibot pursue personal quests. Goro returns as a sub‑boss, while Shinnok himself appears as both a playable character and the final boss, culminating in a clash between the forces of light and darkness across the realms.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Mortal Kombat 4