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Cover art of MediEvil

4 / 5

137 votes

Platform
PlayStation
Genres
Platformer · Puzzle · Beat 'em Up · Adventure
Player Perspective
Third person
Developers
SCE Cambridge Studio
Publishers
Sony Computer Entertainment
Release date
October 9, 1998

Summary

MediEvil throws you into the quirky, Halloween‑tinged world of Sir Daniel Fortesque, a skeletal knight who can swing swords, clubs and crossbows, charge attacks, and even rip off his own arm for a makeshift weapon. Green gargoyle heads whisper hints while blue ones trade treasure for ammo or services, and a fragile shield can be equipped for a few hits before it shatters. Health is managed by a single bar that refills automatically when you collect Life Bottles, while hidden Life Vials and fountains top up any empty bottles you’ve found.

Each level hides a Chalice of Souls; fill it with enough enemy souls and you’re whisked to the Hall of Heroes, where legendary figures hand out extra weapons. Gathering every chalice unlocks the game’s true ending, rewarding thorough exploration. The developers originally called the project Dead Man Dan, drew visual inspiration from Tim Burton’s *The Nightmare Before Christmas*, and fought hard to make the analogue stick feel fluid, eventually settling on a free‑form camera that still draws mixed reactions.

Critics praised the game’s spooky atmosphere, humor and memorable soundtrack, noting its Burton‑like aesthetic and clever puzzles, though many pointed out clunky controls, camera quirks and graphics that haven’t aged gracefully. The title earned an 80 % aggregate score, a Platinum sales badge in Europe, and finalist nods for Console Adventure Game of the Year at the Interactive Achievement Awards.

Storyline

MediEvil opens in 1286 when the evil sorcerer Zarok attempts to seize the kingdom of Gallowmere with an undead army. Legend claims Sir Daniel Fortesque led the king’s forces to victory, but in truth Dan was felled by the first arrow and the king covered it up, dubbing him the "Hero of Gallowmere" while Zarok fled into hiding.

A century later, in 1386, Zarok returns, casting a spell that plunges Gallowmere into eternal night, awakens his undead legions and steals living souls. The spell unintentionally reanimates Dan’s skeletal corpse—jawless and missing his left eye—who cannot enter the Hall of Heroes because of his ignoble death. Armed with the souls of his former allies gathered from hidden Chalices, Dan battles through hordes of monsters, defeats Zarok’s champion Lord Kardok, and finally confronts Zarok himself, who transforms into a dragon‑like monster.

Zarak’s dying breath collapses his lair; Dan escapes as the curse lifts, restoring souls to the living and laying the dead to rest. The enchantment on Dan fades, and he returns to his burial chamber. If the player collects every Chalice, Dan ascends to the Hall of Heroes and is finally recognized as Gallowmere’s true champion.

Edited by Maya Carter

Game Videos

Game Screenshots

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Game Artworks

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Multiplayer

Game modes
Single

Alternative Titles

  • Dead Man Dan Old