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Game Info

Irritating Stick Cover Art

Not rated

Platform
PlayStation
Player Perspective
Top-down
Developer Companies
Saurus
Publishers
Jaleco
Release date
19 March 1998

Summary

Irritating Stick drops you into a bizarre carnival‑style puzzle that hails from a Japanese TV game‑show segment. The core challenge is simple‑looking: guide a spinning metal stick through increasingly tangled wire mazes while a timer counts down. Touch the maze walls and the controller rumbles violently, forcing you back to the last checkpoint; add moving robots, rotating spike wheels, or slot‑machine‑like obstacles and the pressure spikes. The game arrived stateside in early 1999 after a Japan‑only launch the previous year, even snagging a spot on the Jampack Winter ’98 demo disc. Critics weren’t kind – it earned a chorus of low scores and was even crowned the #1 worst‑named game by GameRevolution – though Japan’s Famitsu gave it a respectable 29/40, suggesting the concept amused some more than others.

Storyline

Irritating Stick drops you into a top‑down 3D world where a tiny dot represents the stick you must guide through endless mazes. The goal is simple: steer clear of walls and obstacles while beating a countdown timer, and you can tweak your pace by pressing X to slow down or Circle to speed up, with five speed levels to choose from. Each course throws quirky hazards—spinning blades, gambling‑style poker machines, even a looming metal robot—against a shifting background that keeps the challenge fresh. The Japanese release added a voice‑over that shouted random taunts to trick players into touching the walls, a feature that was stripped out for the American version. Master the timing, avoid the traps, and the stick will finally reach the finish line.

Edited by Maya Carter

Game Screenshots

  • Irritating Stick Screenshot 1