
Play Ghost in the Shell Online
Game Info
- Platform
- PlayStation
- Genres
- Shooter
- Player Perspective
- Third person
- Developers
- Exact
- Publishers
- THQ · Sony Computer Entertainment
- Release date
- July 17, 1997
Summary
Ghost in the Shell for the PlayStation drops you into a cyber‑punk world as the pilot of a spider‑shaped think‑tank called a Fuchikoma. The robot clings to walls and ceilings, and the camera automatically repositions itself so you never lose sight of the action, while you can toggle between first‑ and third‑person views at will.
The Fuchikoma is armed with twin machine guns and guided missiles that never run out of ammo, though you can only fire up to six missiles after a short charge. Grenades are scattered throughout the levels, and you can carry three at a time, adding a tactical punch to the relentless robot combat.
The game offers twelve diverse missions – from a warehouse raid to a sewer crawl, a highway chase, and a final free‑fall showdown inside a skyscraper. A six‑stage training mode teaches you targeting, movement, and even a duel against another Fuchikoma, while seventeen hidden cutscenes reward high scores and can be replayed from the options menu.
Visually, the title benefits from Masamune Shirow’s original manga designs and a hybrid animation pipeline that blends traditional 2‑D art with 3‑D backgrounds, giving the cutscenes a smooth, digital feel. The English voice work uses the same cast from the 1995 film, so familiar voices like Mimi Woods as Motoko and Richard Epcar as Batou bring an authentic atmosphere to the experience.
Storyline
Ghost in the Shell on PlayStation follows a nameless rookie who joins Public Security Section 9 and works alongside Major Motoko Kusanagi, Chief Aramaki, Batou, Togusa, Ishikawa and Saito. The story is delivered through mission briefings and animated cut‑scenes as the team investigates a terrorist attack on the Megatech Body Corporation building claimed by the Human Liberation Front.
The investigation leads Section 9 to a trap in the bay area and reveals that the Front’s leader, a mercenary called Zebra 27, is linked to the Energy Ministry official Sawamura. Ishikawa learns that Sawamura is interested in files about Zebra, prompting Aramaki to order a deeper probe.
Following the enemy supply line, the squad discovers the Front’s secret base inside the Aeropolis II tower, where a nuclear reactor is being weaponized. Kusanagi disables the reactor’s protective barrier while the rookie climbs the tower, ultimately confronting and defeating Zebra in a free‑fall battle.
In the aftermath, it is exposed that Sawamura planned to bribe Megatech to hide a reactor defect and stage a terrorist incident, while Zebra tried to seize the reactor for extortion. Kusanagi praises the rookie’s cleverness as solid training, though she notes an over‑reliance on the Fuchikoma.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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