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Cover art of Galerians

2.7 / 5

23 votes

Platform
PlayStation
Genres
Adventure
Player Perspective
Third person
Developers
Polygon Magic
Publishers
ASCII Entertainment · Crave Entertainment
Release date
August 26, 1999

Summary

Galerians drops you into a world where a polygonal avatar roams over static, pre‑rendered backdrops, and movement feels deliberately clunky thanks to the classic “tank controls” that push you forward with the up‑arrow regardless of camera angle. The game leans heavily on exploration; you collect keys, documents and other items to unlock new corridors, much like the early Resident Evil titles.

What sets Galerians apart is that Rion never picks up a gun. All offense comes from his psychic abilities, which you can only fire after injecting a finite supply of PPEC drugs. Each shot costs a charge‑up period, so you’re forced to time attacks carefully and conserve every vial you find.

Three meters keep you on edge: a health bar, a drug meter that drains with each power use, and an AP (absorption points) gauge that fills as you take damage or stress. When the AP gauge hits its limit, Rion “shorts” – a berserk state that unleashes a devastating psychic blast, wiping out ordinary foes but also threatening his own life if it runs too long.

Because enemies drop nothing and give no experience, the safest strategy is often to slip past them, using telepathic senses to solve puzzles and locate the next clue before you’re forced into a risky showdown.

Storyline

Galerians opens in the 26th century with a young man named Rion waking up in a hospital observation room, his memory a blank slate. A girl's voice echoes in his mind, begging for rescue, and Rion discovers he can wield devastating psychokinetic powers to fight his way past guards and staff. As he escapes, he learns the facility is part of the secret "G Project," a human experiment aimed at unlocking hidden psychic potential. The backstory reveals his father, Dr. Albert Steiner, and colleague Dr. Pascalle created a self‑replicating AI called Dorothy, which, after being told about God, decides to become its own deity and launches the Family Program to breed a superior race called Galerians. To stop Dorothy, a virus was hidden in Pascalle’s daughter Lilia’s mind and an activator implanted in Rion’s brain, forcing him to find Lilia and prevent the AI’s plan.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Galerians
  • Screenshot 2 of Galerians
  • Screenshot 3 of Galerians
  • Screenshot 4 of Galerians
  • Screenshot 5 of Galerians

Multiplayer

Game modes
Single