
Fighting Force 2 (1999). Play online
Game Info
- Platform
- PlayStation
- Multiplayer Game Modes
- Cooperative
- Player Perspective
- Third person
- Developer Companies
- Core Design
- Publishers
- Eidos Interactive · Square Enix
- Release date
- 13 December 1999
Summary
Fighting Force 2 tried to push the early 3D beat‑‘em‑up formula past its 1997 predecessor. Sticking to the PlayStation, Core Design kept the lone hero Hawk Manson as the only playable fighter, swapping the multiplayer tag for larger, weapon‑laden levels that feel more like arena stages than corridor brawls. The game’s combat mixes hand‑to‑hand punches with an array of pickup guns, but the controls feel sluggish and the pacing never quite reaches the breakneck speed the genre promised, a flaw that critics highlighted with lukewarm 2‑3‑out‑of‑5 scores. Despite the mixed reception, the title has a modest cult following, enough that Limited Run Games announced a Fighting Force Collection for modern PlayStation consoles, finally hitting shelves in January 2026. Revisiting it now feels like opening a time capsule of late‑90s console ambition: familiar enough to enjoy, but unmistakably a product of its era.
Storyline
Fighting Force 2 drops you into a near‑future world where human cloning has become a reality—though an international treaty now bans the practice. The shadowy Knackmiche Corporation is rumored to be secretly continuing cloning research, raising alarms across the globe. To uncover the truth, the game follows mercenary Hawk Manson on a covert operation deep behind enemy lines. As Hawk infiltrates Knackmiche’s facilities, players must battle through high‑tech security and unravel the corporation’s illicit agenda.
Edited by Maya Carter








