
Play Duke Nukem: Time to Kill Online
Game Info
- Platform
- PlayStation
- Multiplayer Options
- Split Screen
- Player Perspective
- Third person
- Developer Companies
- n-Space
- Publishers
- GT Interactive Software · Take-Two Interactive
- Release date
- 30 September 1998
Summary
Duke Nukem: Time to Kill spins the classic Duke attitude into a third‑person shooter that feels like a fire‑breathing remix of Tomb Raider. The controls echo the iconic platform‑hopping of that era, but the pacing tilts sharply toward nonstop mayhem, giving the franchise its first true “Duke Raider” experience. I love stumbling upon hidden stopwatches – the so‑called “Surprises” – which hand you a upgraded weapon that sticks around for the rest of the run, turning exploration into a rewarding weapons hunt.
Multiplayer gets its own shout‑out, with two‑player deathmatch arenas built on the same time‑period backdrops as the solo levels. The game peppered its dialogue with sly nods to The Evil Dead, Monty Python, Back to the Future, and even James Brown’s “I Got You (I Feel Good),” which kept the humor as loud as the gunfire. Critics seemed to enjoy the blend, handing it solid 8/10 marks from GameSpot and IGN and an overall 75 % on GameRankings, mostly for its unique “explor‑action” vibe.
Storyline
The game opens with Duke riding his motorbike toward the Bootylicious Strip Club in downtown Los Angeles, where Pig Cops teleport in and turn his bike into a pink child’s bicycle. Duke defeats the Pig Cops while Stabbing Westward’s “The Thing I Hate” blares. An alien race called the Draks is wreaking havoc on Earth’s timeline and wants Duke dead, so he sets out to clean up history.\n\nThe first hub is an inner‑city area that includes the strip club, a subway, an apartment and a manufacturing plant; its look and enemies shift each time you return, and the dancers mutate into pigs or men. Duke must locate three hidden key crystals in this hub to power a Time‑Space Warp. The warp sends him to the Old West, Medieval Europe and Ancient Rome, where Drak forces and pig minions in period garb try to rewrite history.\n\nIn each era Duke battles period‑specific foes, including “The Reaper” and a dragon called “Wing’d Death.” The climax pits him against the Drak leader Moloch the Gate Keeper. After killing Moloch, Duke returns to his own time, restoring the timeline in Duke Nukem: Time to Kill.
Edited by Maya Carter
Alternative Titles
- DNTTK Alternative
- Duke Nukem Time to Kill Alternative








