
Play Dragon Valor Online
Game Info
- Platform
- PlayStation
- Genres
- Platformer · Role-Playing · Beat 'em Up
- Player Perspective
- Third person
- Developers
- Namco
- Publishers
- Namco
- Release date
- December 2, 1999
Summary
Dragon Valor is an action‑role‑playing title for the PlayStation that blends platforming with hack‑and‑slash combat. Each chapter drops you into a new locale where you fight through waves of enemies before confronting a dragon boss at the end. The game’s core loop revolves around gathering items that raise HP, MP, attack and defense, while defeated foes sometimes drop tomes that unlock spells, and the in‑game currency, Val, lets you buy instant‑use potions or trade for status‑boosting gear.
The most distinctive feature is its branching narrative: who the protagonist marries determines the next playable hero, the plot twists, and ultimately which of the three magic swords—Azos, Soul, or Kadum—guides your path. This mechanic creates three separate storylines that diverge dramatically, offering multiple endings and replay value.
Critically, Dragon Valor earned mixed reviews; some praised its solid mechanics and the depth added by the marriage‑driven branching, while others found the story and presentation underwhelming. Famitsu scored it 25/40, and NextGen called it a "solid title worthy of any gamer’s attention," even as GamePro dismissed it as lacking valor.
Storyline
Dragon Valor follows a line of heroes who inherit a magical sword and are tasked with slaying dragons that feed on human hatred. The saga begins with Clovis Barclay, a commoner whose sister Elena is killed by a dragon; he vows revenge, battles the beast, and later fathers Kodel, who discovers the sword Azos and confronts a two‑headed dragon in a volcano. Kodel’s son Arlen becomes embroiled in a civil war between East and West Raxis, defeats the rogue knight Lodonya, and marries Shalya, producing Felippe. Felippe’s story shifts to the neighboring Jirat Kingdom, where he loses Azos to the treacherous prime minister Zomas, battles the dragon‑half Krassel, and ultimately unites Jirat and Raxis by marrying Princess Jeanne, fathering twins Anna and Mihael.
Anna and Mihael each chase the remaining swords—Kadum, Soul, and the god‑forged Igunis—through the Saldo Ruins, Mount Verea, and the Underworld, confronting the dragon halflings Halfas and Krassel while the ultimate antagonist Dahaka seeks release from the Gates of Gehenna.
In the final chapters, Anna and Mihael obtain Igunis, defeat Dahaka, and reseal the gates, ending the immediate threat but warning that evil will always return.
Parallel side stories follow Gerome, a thief taught by Kodel, and his daughter Anita, an exorcist who also pursues the three swords, battles Halfas and Krassel, and helps seal Dahaka using Igunis.
Across generations, the game weaves themes of hatred, love, and sacrifice, showing how each protagonist either embraces or overcomes the dragon’s temptation to protect their world.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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