
Double Dragon (1995). Play online
Game Info
- Platform
- PlayStation
- Player Perspective
- Side view
- Developer Companies
- Technos Japan
- Publishers
- SNK · Technos Japan · Urban Plant · HAMSTER
- Release date
- 3 March 1995
Summary
Double Dragon '95 landed on the PlayStation as a faithful spin‑off of the 1994 film, which itself drew from Technōs Japan’s classic beat‑’em‑up series. Ported by Urban Plant, the title later resurfaced on PlayStation Network in Japan (2011) and North America (2014), marking Technōs Japan’s final Double Dragon effort before closing its doors.
The fighter roster mixes familiar faces—Billy, Jimmy, Marian, Abobo and Burnov—with five new combatants, all competing in a martial‑arts tournament to dethrone crime lord Koga Shuko. Battles use four strength‑graded attack buttons that serve as punches or kicks, while a charge meter linked to remaining health fuels powerful “charge moves”. Destructible arenas, dashes, air guards, throws and down‑attacks add depth, and after the ten default opponents the player confronts Shuko’s bodyguard Duke before the final showdown.
Reception was mixed: French outlet Consoles+ applauded the visuals, audio, and lasting play value (91%), while Pocket Gamer condemned long loading times and called the game mediocre. Famitsu’s spread scores (6/10, 4/10, 5/10, 6/10) reflected the divided opinion.
Storyline
Billy and Jimmy Lee answer a mysterious letter from their master and head back to their hometown, now a chaotic place called Bloody Town. Ten years have turned the city into a gang‑infested nightmare ruled by crime lord Koga Shuko, who’s hosting a martial‑arts tournament to lure the brothers and claim the missing half of the Double Dragon medallion. Shuko already holds the other half, and whoever unites both halves is said to gain unlimited power.
The PlayStation version of Double Dragon lets you pick from ten immediately playable fighters plus two bosses. Billy and Jimmy use the fictional Sou‑Setsu‑Ken style—Billy is quicker, Jimmy is stronger—and each can trigger a super‑move transformation that reshapes their move set.
The roster rounds out with Marian, a female gang leader and childhood friend; Abobo, Shuko’s hulking enforcer; Burnov, a rival wrestler; Eddie, a kickboxer; Amon, a ninja; Cheng‑Fu, a drunken‑fist master; Dulton, a street brawler; and Rebecca, who wields dual tonfas.
Edited by Maya Carter










