
Play Darkstone Online
Game Info
- Platform
- PlayStation
- Genres
- Role-Playing
- Player Perspective
- Top-down
- Developers
- Delphine Software
- Publishers
- Gathering of Developers · Take-Two Interactive · Electronic Arts
- Release date
- July 31, 1999
Summary
Darkstone delivers the classic hack‑and‑slash feel with a surprisingly deep system of random dungeons, quests and loot that keeps each run feeling fresh. You can pick a warrior, wizard, thief or monk, each with its own combat style, and then flesh out the character with a mix of over thirty spells, dozens of weapons and a handful of skills ranging from trap‑disarming to thieving. The game even throws cursed items into the mix, like a cloak that makes you drop gear at random, forcing you to rely on the village shop to cleanse your inventory. Co‑op shines in Darkstone – up to three friends can join you for intense fights across thirty‑two distinct environments, while four difficulty levels let you push the challenge as far as you like. The smooth, fluid mechanics and the constant need to manage hunger, health and mana make the experience feel rewarding, and the high replay value means you’ll keep coming back for more monster‑slaying sessions.
Storyline
Darkstone drops you into the kingdom of Uma, a realm smothered by the dark shadow of the fire‑breathing dragon Draak. Villagers crumble into stone while skeleton armies, swarms of wasps and lumbering ogres roam the countryside, spreading evil like wildfire. Scattered across the land are seven ancient crystals that together can reforge the Time Orb, the only weapon capable of ending Draak’s reign.
The Darkstone itself has burst from the ground in the player’s home village, turning the once‑sunny world into a oppressive purple haze. To restore hope, adventurers must explore massive keeps, dungeons and wilds, solving traps, curses and puzzles to retrieve each crystal – Wisdom, Virtue, Bravery, Nobility, Compassion, Integrity and Strength. Once gathered, the hermit Sebastian reassembles them into the crystal Time Orb.
Players begin in an unnamed village and can choose from four archetypes – warrior/Amazon, wizard/sorceress, assassin/thief, or monk/priestess – before venturing across the four lands of Ardyl, Marghor, Omar and Serkesh. Along the way they battle Draak’s minions, complete quests, and ultimately use the rebuilt Time Orb to confront the dragon in his lair and shatter the Darkstone’s curse.
Edited by Maya Carter
Multiplayer
- Game modes
- Cooperative
Alternative Titles
- Darkstone: Evil Reigns Alternative









