
Danger Girl (2000). Play online
Game Info
- Platform
- PlayStation
- Player Perspective
- Third person
- Developer Companies
- n-Space
- Publishers
- THQ Inc.
- Release date
- 14 October 2000
Summary
Danger Girl drops you into a glossy, comic‑book espionage thrill ride for the PlayStation, letting you control three femme fatale agents each armed with their own set of high‑tech gear—think bullwhips, sniper rifles, infra‑red goggles, bomb decoders and explosives. The game’s aesthetic leans heavily on the original art by J. Scott Campbell and Andy Hartnell, and even the loading screens showcase fresh creator sketches.
Across 12 missions the trio must hack, shoot and puzzle their way through varied terrain, but there’s no save function—once a character dies the level restarts from the beginning, and enemies actively track you if you linger too long. Interactive puzzles punctuate the action, and the occasional cut‑scene pushes the story forward. n‑Space secured the rights in 1998 while juggling Duke Nukem: Time to Kill, and THQ later published the finished product. Critics were harsh; the game earned "generally unfavorable" scores on Metacritic and even landed a nomination for "Biggest Disappointment" at The Electric Playground’s Blister Awards 2000.
Collectors weren’t left out—an included manual offers exclusive character sketches, bios and artwork straight from the comic’s creators.
Storyline
Danger Girl on PlayStation follows the trio of Abbey Chase, Sydney Savage, and JC as they take on the nefarious duo of Major Maxim and Natalia Kassle. The three heroes race through the game’s levels, confronting the villains’ schemes and battling their henchmen. Each encounter pushes the team to use their unique skills to outwit the enemy. The showdown culminates in a final confrontation that tests the courage and teamwork of Abbey, Sydney, and JC.
Edited by Maya Carter




















