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Cover art of Codename: Tenka

3.4 / 5

Platform
PlayStation
Genres
Shooter
Player Perspective
First person
Developers
Psygnosis
Publishers
Psygnosis
Release date
July 1, 1997

Summary

In Codename: Tenka, the year is 2096 and Earth has become a wasteland of war‑torn ruins and choking pollution. The last hope for humanity lies on Extrevius 328, a sprawling corporate plant that churns out lethal Bionoid soldiers. I step into the shoes of Joseph B. Tenka, a freshly‑minted Bionoid who’s had enough of the corporate grip and is ready to tear it down from the inside. The game throws you into over twenty tightly‑crafted missions, each prefaced with a detailed briefing that feels more like a covert ops dossier than a simple level intro. Its gameplay leans heavily on classic Doom‑style run‑and‑gun mechanics, but the atmosphere is drenched in a claustrophobic, almost alien‑horror vibe that makes every corridor feel alive with menace. The blend of relentless fire‑power and a gritty, oppressive setting gives Tenka a distinct edge, turning each mission into a pulse‑pounding sprint against a corporate nightmare.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Codename: Tenka

Multiplayer

Game modes
Single

Alternative Titles

  • Lifeforce Tenka Alternative